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Removed all known GLEW workarounds, added one small workaround for missing ARB_texture_compression_bptc. I didn't want to patch glLoadGen for just four enum values, this way it's possible to use stock one without any patching (except for missing OpenGL 2.1 support, as stated in external/OpenGL/GL/README.md). As one file now replaces both `glew.h` and `glcorearb.h` and it has the same size as `glcorearb.h` alone , it saves approximately 18k LOC, resulting in 15 second shorter compilation time (5:03 before, 4:48 now). Not bad.pull/23/head
19 changed files with 35 additions and 3413 deletions
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# Find GLEW - OpenGL Extension Wrangler handling module for CMake |
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# |
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# This module defines: |
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# |
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# GLEW_FOUND - True if GLEW library is found |
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# GLEW_LIBRARIES - GLEW libraries |
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# GLEW_INCLUDE_DIR - Include dir |
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# |
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# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
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# copy of this software and associated documentation files (the "Software"), |
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# to deal in the Software without restriction, including without limitation |
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# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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# and/or sell copies of the Software, and to permit persons to whom the |
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# Software is furnished to do so, subject to the following conditions: |
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# |
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# The above copyright notice and this permission notice shall be included |
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# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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# Include dir |
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find_path(GLEW_INCLUDE_DIR |
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NAMES GL/glew.h) |
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# Library |
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if(NOT WIN32) |
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find_library(GLEW_LIBRARY GLEW) |
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set(GLEW_LIBRARIES_ GLEW_LIBRARY) |
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mark_as_advanced(GLEW_LIBRARY) |
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else() |
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find_library(GLEW_LIBRARY_DLL glew32) |
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find_library(GLEW_LIBRARY_LIB glew32) |
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set(GLEW_LIBRARIES_ GLEW_LIBRARY_DLL GLEW_LIBRARY_LIB) |
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mark_as_advanced(GLEW_LIBRARY_DLL GLEW_LIBRARY_LIB) |
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endif() |
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include(FindPackageHandleStandardArgs) |
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find_package_handle_standard_args("GLEW" DEFAULT_MSG |
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${GLEW_LIBRARIES_} |
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GLEW_INCLUDE_DIR) |
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if(NOT GLEW_FOUND) |
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return() |
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endif() |
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unset(GLEW_LIBRARIES_) |
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if(NOT WIN32) |
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set(GLEW_LIBRARIES ${GLEW_LIBRARY}) |
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mark_as_advanced(GLEW_LIBRARY) |
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else() |
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set(GLEW_LIBRARIES ${GLEW_LIBRARY_DLL} ${GLEW_LIBRARY_LIB}) |
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mark_as_advanced(GLEW_LIBRARY_DLL GLEW_LIBRARY_LIB) |
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endif() |
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