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Advertise OSX port.

pull/34/head
Vladimír Vondruš 13 years ago
parent
commit
53024f4330
  1. 2
      README.md
  2. 1
      doc/mainpage.dox

2
README.md

@ -44,9 +44,11 @@ SUPPORTED PLATFORMS
* **OpenGL ES** 2.0, 3.0 and extensions to match desktop OpenGL functionality
* **WebGL** 1.0 and extensions to match desktop OpenGL functionality
* **Linux** and embedded Linux (natively using GLX/EGL and Xlib or through
GLUT or SDL2 toolkit)
* **Windows** (through GLUT or SDL2 toolkit)
* **OS X** (thanks to [Miguel Martin](https://github.com/miguelishawt))
* **Google Chrome** (through [Native Client](https://developers.google.com/native-client/),
both `newlib` and `glibc` toolchains are supported)
* **HTML5/JavaScript** (through [Emscripten](https://github.com/kripken/emscripten/wiki))

1
doc/mainpage.dox

@ -72,6 +72,7 @@ recent C++11 features and to abstract away platform-specific issues.
- **Linux** and embedded Linux (natively using GLX/EGL and Xlib or through
GLUT or SDL2 toolkit)
- **Windows** (through GLUT or SDL2 toolkit)
- **OS X** (thanks to [Miguel Martin](https://github.com/miguelishawt))
- **Google Chrome** (through [Native Client](https://developers.google.com/native-client/),
both `newlib` and `glibc` toolchains are supported)
- **HTML5/JavaScript** (through [Emscripten](https://github.com/kripken/emscripten/wiki))

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