diff --git a/src/AbstractTexture.h b/src/AbstractTexture.h index eb63cb338..d38f03faa 100644 --- a/src/AbstractTexture.h +++ b/src/AbstractTexture.h @@ -107,7 +107,7 @@ class AbstractTexture { /** * @brief Constructor - * @param layer Texture layer (number between 0 and 31) + * @param layer %Texture layer (number between 0 and 31) * @param target Target, e.g. @c GL_TEXTURE_2D. * * Creates one OpenGL texture. diff --git a/src/Texture.h b/src/Texture.h index d9787c27a..2e1054ebc 100644 --- a/src/Texture.h +++ b/src/Texture.h @@ -93,7 +93,7 @@ template class Texture: public AbstractTexture { /** * @brief Set texture subdata - * @param mipLevel + * @param mipLevel Mip level * @param offset Offset where to put data in the texture * @param _dimensions %Texture dimensions * @param colorFormat Color format of passed data. Data size per