From 53f26fdde0d2d931081fe0bbbd3604d59587224a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 3 May 2013 22:39:13 +0200 Subject: [PATCH] modules: find outdated header names. Changed most of them to names which shouldn't change in the future. --- modules/FindMagnum.cmake | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/modules/FindMagnum.cmake b/modules/FindMagnum.cmake index 3050a3ebc..fbfe1387f 100644 --- a/modules/FindMagnum.cmake +++ b/modules/FindMagnum.cmake @@ -224,7 +224,7 @@ foreach(component ${Magnum_FIND_COMPONENTS}) # DebugTools library if(${component} STREQUAL DebugTools) - set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES Profiler.h) + set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES DebugTools.h) endif() # Mesh tools library @@ -234,7 +234,7 @@ foreach(component ${Magnum_FIND_COMPONENTS}) # Physics library if(${component} STREQUAL Physics) - set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES AbstractShape.h) + set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES Physics.h) endif() # Primitives library @@ -244,17 +244,17 @@ foreach(component ${Magnum_FIND_COMPONENTS}) # Scene graph library if(${component} STREQUAL SceneGraph) - set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES Scene.h) + set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES SceneGraph.h) endif() # Shaders library if(${component} STREQUAL Shaders) - set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES PhongShader.h) + set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES Shaders.h) endif() # Text library if(${component} STREQUAL Text) - set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES AbstractFont.h) + set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES Text.h) endif() # TextureTools library