mirror of https://github.com/mosra/magnum.git
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Context.h" |
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#include "Extensions.h" |
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#include "Shaders/MeshVisualizer.h" |
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#include "Test/AbstractOpenGLTester.h" |
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namespace Magnum { namespace Shaders { namespace Test { |
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class MeshVisualizerTest: public Magnum::Test::AbstractOpenGLTester { |
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public: |
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explicit MeshVisualizerTest(); |
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void compile(); |
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void compileWireframeGeometryShader(); |
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void compileWireframeNoGeometryShader(); |
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}; |
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MeshVisualizerTest::MeshVisualizerTest() { |
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addTests({&MeshVisualizerTest::compile, |
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&MeshVisualizerTest::compileWireframeGeometryShader, |
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&MeshVisualizerTest::compileWireframeNoGeometryShader}); |
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} |
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void MeshVisualizerTest::compile() { |
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Shaders::MeshVisualizer shader; |
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CORRADE_VERIFY(shader.validate().first); |
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} |
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void MeshVisualizerTest::compileWireframeGeometryShader() { |
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#ifdef MAGNUM_TARGET_GLES |
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CORRADE_SKIP("Geometry shader is not available in OpenGL ES"); |
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#else |
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if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::geometry_shader4>()) |
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CORRADE_SKIP(Extensions::GL::ARB::geometry_shader4::string() + std::string(" is not supported")); |
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Shaders::MeshVisualizer shader(Shaders::MeshVisualizer::Flag::Wireframe); |
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CORRADE_VERIFY(shader.validate().first); |
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#endif |
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} |
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void MeshVisualizerTest::compileWireframeNoGeometryShader() { |
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Shaders::MeshVisualizer shader(Shaders::MeshVisualizer::Flag::Wireframe|Shaders::MeshVisualizer::Flag::NoGeometryShader); |
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CORRADE_VERIFY(shader.validate().first); |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::Shaders::Test::MeshVisualizerTest) |
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