From 579d7b489fcce2d1fa4f6b2eea9eae231715bda1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sat, 2 Mar 2019 13:25:22 +0100 Subject: [PATCH] GL: use proper literals in a test. --- src/Magnum/GL/Test/MeshGLTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/GL/Test/MeshGLTest.cpp b/src/Magnum/GL/Test/MeshGLTest.cpp index da5fc2b64..50a295ce1 100644 --- a/src/Magnum/GL/Test/MeshGLTest.cpp +++ b/src/Magnum/GL/Test/MeshGLTest.cpp @@ -1132,7 +1132,7 @@ void MeshGLTest::addVertexBufferMatrixMxNd() { const Matrix3x4d data[] = { {}, - Matrix3x4d::fromDiagonal({0.0f, -0.9f, 1.0f}), + Matrix3x4d::fromDiagonal({0.0, -0.9, 1.0}), Matrix3x4d::fromDiagonal(Math::unpack(Math::Vector3(315, 65201, 2576))) }; Buffer buffer;