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GL: Doxygen being shitty again.

pull/233/head
Vladimír Vondruš 8 years ago
parent
commit
583fbcce6d
  1. 6
      src/Magnum/GL/AbstractQuery.h
  2. 16
      src/Magnum/GL/AbstractShaderProgram.h

6
src/Magnum/GL/AbstractQuery.h

@ -131,8 +131,10 @@ class MAGNUM_GL_EXPORT AbstractQuery: public AbstractObject {
/**
* @brief Result
* @tparam T Result type. Can be either `bool`, @ref UnsignedInt,
* @ref Int, @ref UnsignedLong or @ref Long.
* @tparam T Result type. Can be either `bool`,
* @ref Magnum::UnsignedInt "UnsignedInt", @ref Magnum::Int "Int",
* @ref Magnum::UnsignedLong "UnsignedLong" or
* @ref Magnum::Long "Long".
*
* Note that this function is blocking until the result is available.
* See @ref resultAvailable().

16
src/Magnum/GL/AbstractShaderProgram.h

@ -368,15 +368,15 @@ See also @ref Attribute::DataType enum for additional type options.
@ref Vector4i) or unsigned integer uniforms (i.e. @ref UnsignedInt,
@ref Vector2ui, @ref Vector3ui and @ref Vector4ui).
@requires_gl40 Extension @extension{ARB,gpu_shader_fp64} is required when
using double uniforms (i.e. @ref Double, @ref Vector2d, @ref Vector3d,
@ref Vector4d, @ref Matrix2x2d, @ref Matrix3x3d, @ref Matrix4x4d,
@ref Matrix2x3d, @ref Matrix3x2d, @ref Matrix2x4d, @ref Matrix4x2d,
@ref Matrix3x4d and @ref Matrix4x3d).
using double uniforms (i.e. @ref Magnum::Double "Double", @ref Vector2d,
@ref Vector3d, @ref Vector4d, @ref Matrix2x2d, @ref Matrix3x3d,
@ref Matrix4x4d, @ref Matrix2x3d, @ref Matrix3x2d, @ref Matrix2x4d,
@ref Matrix4x2d, @ref Matrix3x4d and @ref Matrix4x3d).
@requires_gl41 Extension @extension{ARB,vertex_attrib_64bit} is required when
using double attributes (i.e. @ref Double, @ref Vector2d, @ref Vector3d,
@ref Vector4d, @ref Matrix2x2d, @ref Matrix3x3d, @ref Matrix4x4d,
@ref Matrix2x3d, @ref Matrix3x2d, @ref Matrix2x4d, @ref Matrix4x2d,
@ref Matrix3x4d and @ref Matrix4x3d).
using double attributes (i.e. @ref Magnum::Double "Double", @ref Vector2d,
@ref Vector3d, @ref Vector4d, @ref Matrix2x2d, @ref Matrix3x3d,
@ref Matrix4x4d, @ref Matrix2x3d, @ref Matrix3x2d, @ref Matrix2x4d,
@ref Matrix4x2d, @ref Matrix3x4d and @ref Matrix4x3d).
@requires_gles30 Integer attributes, unsigned integer uniforms and non-square
matrix attributes and uniforms (i.e. @ref Matrix2x3, @ref Matrix3x2,
@ref Matrix2x4, @ref Matrix4x2, @ref Matrix3x4 and @ref Matrix4x3) are not

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