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doc: mention MAGNUM_BUILD_MULTITHREADED in Platform docs.

pull/158/head
Vladimír Vondruš 10 years ago
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58718e24e2
  1. 3
      doc/platform.dox

3
doc/platform.dox

@ -363,7 +363,8 @@ The main purpose of windowless contexts is threaded OpenGL, used for example
for background data processing. The workflow is to create the windowless
context on the main thread, but make it current in the worker thread. This way
the main thread state isn't affected so it can have any other GL context
current (for example for the main application rendering).
current (for example for the main application rendering). See also
@ref MAGNUM_BUILD_MULTITHREADED.
@note Context creation is not thread safe on all platforms, that's why it still
has to be done on the main thread.

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