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@ -338,7 +338,7 @@ Extension | Status
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@es_extension{OES,required_internalformat} | done (desktop-compatible subset) |
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@es_extension{OES,surfaceless_context} | done |
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@subsection opengl-support-es-extensions OpenGL ES extensions to match desktop functionality |
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@subsection opengl-support-es-extensions OpenGL ES extensions |
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@todo @es_extension{NV,non_square_matrices} |
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@todo Support also IMG_multisampled_render_to_texture? It has different enum |
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@ -348,6 +348,8 @@ Extension | Status
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------------------------------------------- | ------ |
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@es_extension{ANDROID,extension_pack_es31a} | done (nothing to do) |
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@es_extension{APPLE,texture_format_BGRA8888} | done |
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@es_extension{ARM,shader_framebuffer_fetch} | | |
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@es_extension{ARM,shader_framebuffer_fetch_depth_stencil} | | |
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@es_extension{CHROMIUM,map_sub} (NaCl only) | only buffer mapping |
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@es_extension{EXT,texture_filter_anisotropic} | done |
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@es_extension{EXT,texture_format_BGRA8888} | done |
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@ -358,6 +360,7 @@ Extension | Status
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@es_extension{EXT,separate_shader_objects} | only direct uniform binding |
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@es_extension{EXT,multisampled_render_to_texture} | only renderbuffer storage |
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@es_extension{EXT,robustness} | done |
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@es_extension{EXT,shader_framebuffer_fetch} | | |
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@es_extension{EXT,disjoint_timer_query} | only time elapsed query |
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@es_extension{EXT,texture_sRGB_decode} | done |
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@es_extension{EXT,sRGB_write_control} | done |
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