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@ -325,6 +325,31 @@ attributes that are present in the first mesh are taken, if --only-attributes
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is specified as well, the IDs reference attributes of the first mesh.)") |
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.parse(argc, argv); |
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/* Colored output. Enable only if a TTY. */ |
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Debug::Flags useColor; |
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bool useColor24; |
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if(args.value("color") == "on") { |
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useColor = Debug::Flags{}; |
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useColor24 = true; |
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} else if(args.value("color") == "4bit") { |
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useColor = Debug::Flags{}; |
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useColor24 = false; |
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} else if(args.value("color") == "off") { |
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useColor = Debug::Flag::DisableColors; |
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useColor24 = false; |
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} else if(Debug::isTty()) { |
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useColor = Debug::Flags{}; |
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/* https://unix.stackexchange.com/a/450366, not perfect but good enough
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I'd say */ |
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/** @todo make this more robust and put directly on Debug,
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including a "Disable 24 colors" flag */ |
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const Containers::StringView colorterm = std::getenv("COLORTERM"); |
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useColor24 = colorterm == "truecolor"_s || colorterm == "24bit"_s; |
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} else { |
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useColor = Debug::Flag::DisableColors; |
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useColor24 = false; |
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} |
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/* Generic checks */ |
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if(!args.value<Containers::StringView>("output").isEmpty()) { |
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/* Not an error in this case, it should be possible to just append
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@ -801,31 +826,6 @@ is specified as well, the IDs reference attributes of the first mesh.)")
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imageInfos = Trade::Implementation::imageInfo(*importer, error, importTime); |
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} |
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/* Colored output. Enable only if a TTY. */ |
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Debug::Flags useColor; |
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bool useColor24; |
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if(args.value("color") == "on") { |
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useColor = Debug::Flags{}; |
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useColor24 = true; |
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} else if(args.value("color") == "4bit") { |
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useColor = Debug::Flags{}; |
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useColor24 = false; |
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} else if(args.value("color") == "off") { |
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useColor = Debug::Flag::DisableColors; |
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useColor24 = false; |
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} else if(Debug::isTty()) { |
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useColor = Debug::Flags{}; |
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/* https://unix.stackexchange.com/a/450366, not perfect but good
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enough I'd say */ |
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/** @todo make this more robust and put directly on Debug,
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including a "Disable 24 colors" flag */ |
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const Containers::StringView colorterm = std::getenv("COLORTERM"); |
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useColor24 = colorterm == "truecolor"_s || colorterm == "24bit"_s; |
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} else { |
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useColor = Debug::Flag::DisableColors; |
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useColor24 = false; |
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} |
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std::size_t totalSceneDataSize = 0; |
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for(const SceneInfo& info: sceneInfos) { |
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Debug d{useColor}; |
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