diff --git a/src/Magnum/DebugTools/ForceRenderer.cpp b/src/Magnum/DebugTools/ForceRenderer.cpp index 3f1843ff9..2b376ff78 100644 --- a/src/Magnum/DebugTools/ForceRenderer.cpp +++ b/src/Magnum/DebugTools/ForceRenderer.cpp @@ -71,10 +71,10 @@ template ForceRenderer::ForceRenderer(SceneG GL::Buffer* vertexBuffer = new GL::Buffer{GL::Buffer::TargetHint::Array}; GL::Buffer* indexBuffer = new GL::Buffer{GL::Buffer::TargetHint::ElementArray}; - _vertexBuffer->setData(positions, GL::BufferUsage::StaticDraw); + vertexBuffer->setData(positions, GL::BufferUsage::StaticDraw); ResourceManager::instance().set(_vertexBuffer.key(), vertexBuffer, ResourceDataState::Final, ResourcePolicy::Manual); - _indexBuffer->setData(indices, GL::BufferUsage::StaticDraw); + indexBuffer->setData(indices, GL::BufferUsage::StaticDraw); ResourceManager::instance().set(_indexBuffer.key(), indexBuffer, ResourceDataState::Final, ResourcePolicy::Manual); GL::Mesh* mesh = new GL::Mesh;