From 5dd0c4042171da26adca80af70edb4416c3dcced Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 6 Jul 2015 15:33:05 +0200 Subject: [PATCH] Shaders: gl_VertexID is supported in GLES 3.0. --- src/Magnum/Shaders/MeshVisualizer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Magnum/Shaders/MeshVisualizer.cpp b/src/Magnum/Shaders/MeshVisualizer.cpp index aad7193c0..56d3fb22f 100644 --- a/src/Magnum/Shaders/MeshVisualizer.cpp +++ b/src/Magnum/Shaders/MeshVisualizer.cpp @@ -105,12 +105,14 @@ MeshVisualizer::MeshVisualizer(const Flags flags): flags(flags), transformationP { bindAttributeLocation(Position::Location, "position"); + #if !defined(MAGNUM_TARGET_GLES) || defined(MAGNUM_TARGET_GLES2) #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isVersionSupported(Version::GL310)) #endif { bindAttributeLocation(VertexIndex::Location, "vertexIndex"); } + #endif } CORRADE_INTERNAL_ASSERT_OUTPUT(link());