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Updated MeshView to reflect changes in Mesh.

Added base vertex specification, not differentiating between vertex and
index count. The old setVertexRange(), setIndexRange(4) and
setIndexRange(2) are now aliases to new setCount(), setBaseVertex(),
setIndexRange(3) and setIndexRangge(1) functions, are marked as
deprecated and will be removed in future release.
pull/51/head
Vladimír Vondruš 12 years ago
parent
commit
5e06b776cf
  1. 18
      src/Magnum/DebugTools/Implementation/CapsuleRenderer.cpp
  2. 20
      src/Magnum/MeshView.cpp
  3. 107
      src/Magnum/MeshView.h

18
src/Magnum/DebugTools/Implementation/CapsuleRenderer.cpp

@ -46,21 +46,24 @@ AbstractCapsuleRenderer<2>::AbstractCapsuleRenderer(): AbstractShapeRenderer<2>(
/* Bottom hemisphere */ /* Bottom hemisphere */
if(!(bottom = ResourceManager::instance().get<MeshView>("capsule2d-bottom"))) { if(!(bottom = ResourceManager::instance().get<MeshView>("capsule2d-bottom"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(0, rings*4, 0, rings*2+1); view->setCount(rings*4)
.setIndexRange(0, 0, rings*2+1);
ResourceManager::instance().set(bottom.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(bottom.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
/* Cylinder */ /* Cylinder */
if(!(cylinder = ResourceManager::instance().get<MeshView>("capsule2d-cylinder"))) { if(!(cylinder = ResourceManager::instance().get<MeshView>("capsule2d-cylinder"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(rings*4, 4, rings*2+1, rings*2+3); view->setCount(4)
.setIndexRange(rings*4, rings*2+1, rings*2+3);
ResourceManager::instance().set(cylinder.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(cylinder.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
/* Top hemisphere */ /* Top hemisphere */
if(!(top = ResourceManager::instance().get<MeshView>("capsule2d-top"))) { if(!(top = ResourceManager::instance().get<MeshView>("capsule2d-top"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(rings*4+4, rings*4, rings*2+3, rings*4+4); view->setCount(rings*4)
.setIndexRange(rings*4+4, rings*2+3, rings*4+4);
ResourceManager::instance().set(top.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(top.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
} }
@ -73,21 +76,24 @@ AbstractCapsuleRenderer<3>::AbstractCapsuleRenderer(): AbstractShapeRenderer<3>(
/* Bottom hemisphere */ /* Bottom hemisphere */
if(!(bottom = ResourceManager::instance().get<MeshView>("capsule3d-bottom"))) { if(!(bottom = ResourceManager::instance().get<MeshView>("capsule3d-bottom"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(0, rings*8, 0, rings*4+1); view->setCount(rings*8)
.setIndexRange(0, 0, rings*4+1);
ResourceManager::instance().set(bottom.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(bottom.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
/* Cylinder */ /* Cylinder */
if(!(cylinder = ResourceManager::instance().get<MeshView>("capsule3d-cylinder"))) { if(!(cylinder = ResourceManager::instance().get<MeshView>("capsule3d-cylinder"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(rings*8, segments*4+8, rings*4+1, rings*4+segments*2+5); view->setCount(segments*4+8)
.setIndexRange(rings*8, rings*4+1, rings*4+segments*2+5);
ResourceManager::instance().set(cylinder.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(cylinder.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
/* Top */ /* Top */
if(!(top = ResourceManager::instance().get<MeshView>("capsule3d-top"))) { if(!(top = ResourceManager::instance().get<MeshView>("capsule3d-top"))) {
auto view = new MeshView(*wireframeMesh); auto view = new MeshView(*wireframeMesh);
view->setIndexRange(rings*8+segments*4+8, rings*8, rings*4+segments*2+5, rings*8+segments*2+6); view->setCount(rings*8)
.setIndexRange(rings*8+segments*4+8, rings*4+segments*2+5, rings*8+segments*2+6);
ResourceManager::instance().set(top.key(), view, ResourceDataState::Final, ResourcePolicy::Manual); ResourceManager::instance().set(top.key(), view, ResourceDataState::Final, ResourcePolicy::Manual);
} }
} }

20
src/Magnum/MeshView.cpp

@ -29,18 +29,8 @@
namespace Magnum { namespace Magnum {
#ifndef MAGNUM_TARGET_GLES2 MeshView& MeshView::setIndexRange(Int first) {
MeshView& MeshView::setIndexRange(Int first, Int count, UnsignedInt start, UnsignedInt end)
#else
MeshView& MeshView::setIndexRange(Int first, Int count, UnsignedInt, UnsignedInt)
#endif
{
_indexOffset = _original->_indexOffset + first*_original->indexSize(); _indexOffset = _original->_indexOffset + first*_original->indexSize();
_count = count;
#ifndef MAGNUM_TARGET_GLES2
_indexStart = start;
_indexEnd = end;
#endif
return *this; return *this;
} }
@ -48,18 +38,18 @@ void MeshView::draw(AbstractShaderProgram& shader) {
shader.use(); shader.use();
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
_original->drawInternal(_count, _firstVertex, _indexOffset, _indexStart, _indexEnd); _original->drawInternal(_count, _baseVertex, _indexOffset, _indexStart, _indexEnd);
#else #else
_original->drawInternal(_count, _firstVertex, _indexOffset); _original->drawInternal(_count, _baseVertex, _indexOffset);
#endif #endif
} }
#ifdef MAGNUM_BUILD_DEPRECATED #ifdef MAGNUM_BUILD_DEPRECATED
void MeshView::draw() { void MeshView::draw() {
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
_original->drawInternal(_count, _firstVertex, _indexOffset, _indexStart, _indexEnd); _original->drawInternal(_count, _baseVertex, _indexOffset, _indexStart, _indexEnd);
#else #else
_original->drawInternal(_count, _firstVertex, _indexOffset); _original->drawInternal(_count, _baseVertex, _indexOffset);
#endif #endif
} }
#endif #endif

107
src/Magnum/MeshView.h

@ -72,48 +72,102 @@ class MAGNUM_EXPORT MeshView {
MeshView& operator=(MeshView&& other) = delete; MeshView& operator=(MeshView&& other) = delete;
/** /**
* @brief Set vertex range * @brief Set vertex/index count
* @param first First vertex
* @param count Vertex count
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* Default is zero @p offset and zero @p count. If index range is * Default is `0`.
* non-zero, vertex range is ignored, see main class documentation for
* more information.
*/ */
MeshView& setVertexRange(Int first, Int count) { MeshView& setCount(Int count) {
_firstVertex = first;
_count = count; _count = count;
return *this; return *this;
} }
/**
* @brief Set base vertex
*
* Sets number of vertices of which the vertex buffer will be offset
* when drawing. Default is `0`.
* @requires_gl Desktop OpenGL is required for base vertex
* specification in indexed meshes.
*/
MeshView& setBaseVertex(Int baseVertex) {
_baseVertex = baseVertex;
return *this;
}
#ifdef MAGNUM_BUILD_DEPRECATED
/**
* @brief Set vertex range
* @param first First vertex
* @param count Vertex count
*
* @deprecated Use @ref Magnum::MeshView::setCount() "setCount()" and
* @ref Magnum::MeshView::setBaseVertex() "setBaseVertex()"
* instead.
*/
CORRADE_DEPRECATED("use setCount() and setBaseVertex() instead") MeshView& setVertexRange(Int first, Int count) {
return setCount(count), setBaseVertex(first);
}
#endif
/**
* @brief Set index range
* @param first First vertex
* @param start Minimum array index contained in the buffer
* @param end Maximum array index contained in the buffer
* @return Reference to self (for method chaining)
*
* The @p start and @p end parameters may help to improve memory access
* performance, as only a portion of vertex buffer needs to be
* acccessed. On OpenGL ES 2.0 this function behaves the same as
* @ref setIndexRange(Int), as index range functionality is not
* available there.
* @see @ref setCount()
*/
MeshView& setIndexRange(Int first, UnsignedInt start, UnsignedInt end);
#ifdef MAGNUM_BUILD_DEPRECATED
/** /**
* @brief Set index range * @brief Set index range
* @param first First index * @param first First index
* @param count Index count * @param count Index count
* @param start Minimum array index contained in the buffer * @param start Minimum array index contained in the buffer
* @param end Maximum array index contained in the buffer * @param end Maximum array index contained in the buffer
*
* @deprecated Use @ref Magnum::MeshView::setCount() "setCount()" and
* @ref Magnum::MeshView::setIndexRange(Int, UnsignedInt, UnsignedInt) "setIndexRange(Int, UnsignedInt, UnsignedInt)"
* instead.
*/
CORRADE_DEPRECATED("use setCount() and setIndexRange(Int, UnsignedInt, UnsignedInt) instead") MeshView& setIndexRange(Int first, Int count, UnsignedInt start, UnsignedInt end) {
return setCount(count), setIndexRange(first, start, end);
}
#endif
/**
* @brief Set index range
* @param first First index
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* Specifying `0` for both @p start and @p end behaves the same as * Prefer to use @ref setIndexRange(Int, UnsignedInt, UnsignedInt) for
* @ref setIndexRange(Int, Int). On OpenGL ES 2.0 this function behaves * better performance.
* always as @ref setIndexRange(Int, Int), as this functionality is * @see @ref setCount()
* not available there.
*/ */
MeshView& setIndexRange(Int first, Int count, UnsignedInt start, UnsignedInt end); MeshView& setIndexRange(Int first);
#ifdef MAGNUM_BUILD_DEPRECATED
/** /**
* @brief Set index range * @brief Set index range
* @param first First index * @param first First index
* @param count Index count * @param count Index count
* @return Reference to self (for method chaining)
* *
* Prefer to use @ref setIndexRange(Int, Int, UnsignedInt, UnsignedInt) * @deprecated Use @ref Magnum::MeshView::setCount() "setCount()" and
* for better performance. * @ref Magnum::MeshView::setIndexRange(Int) "setIndexRange(Int)"
* instead.
*/ */
MeshView& setIndexRange(Int first, Int count) { CORRADE_DEPRECATED("use setCount() and setIndexRange(Int) instead") MeshView& setIndexRange(Int first, Int count) {
return setIndexRange(first, count, 0, 0); return setCount(count), setIndexRange(first);
} }
#endif
/** /**
* @brief Draw the mesh * @brief Draw the mesh
@ -135,19 +189,32 @@ class MAGNUM_EXPORT MeshView {
private: private:
Mesh* _original; Mesh* _original;
Int _firstVertex, _count; Int _count, _baseVertex;
GLintptr _indexOffset; GLintptr _indexOffset;
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
UnsignedInt _indexStart, _indexEnd; UnsignedInt _indexStart, _indexEnd;
#endif #endif
}; };
inline MeshView::MeshView(Mesh& original): _original(&original), _firstVertex(0), _count(0), _indexOffset(0) inline MeshView::MeshView(Mesh& original): _original(&original), _count(0), _baseVertex(0), _indexOffset(0)
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
, _indexStart(0), _indexEnd(0) , _indexStart(0), _indexEnd(0)
#endif #endif
{} {}
inline MeshView& MeshView::setIndexRange(Int first, UnsignedInt start, UnsignedInt end) {
setIndexRange(first);
#ifndef MAGNUM_TARGET_GLES2
_indexStart = start;
_indexEnd = end;
#else
static_cast<void>(start);
static_cast<void>(end);
#endif
return *this;
}
} }
#endif #endif

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