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@ -619,7 +619,7 @@ void AbstractShaderProgramGLTest::uniformDoubleMatrix() { |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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shader.setUniform(shader.matrixUniform, Matrix4x4d::fromDiagonal({0.3, 0.7, 1.0f, 0.25})); |
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shader.setUniform(shader.matrixUniform, Matrix4x4d::fromDiagonal({0.3, 0.7, 1.0, 0.25})); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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} |
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} |
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