Browse Source

Fixed typos (ahem).

pull/278/head
Vladimír Vondruš 13 years ago
parent
commit
5f77a12f47
  1. 2
      CMakeLists.txt
  2. 2
      src/Platform/CMakeLists.txt
  3. 2
      src/Platform/GlxApplication.h
  4. 2
      src/Platform/GlxContextHandler.h
  5. 2
      src/Platform/WindowlessGlxApplication.h

2
CMakeLists.txt

@ -64,7 +64,7 @@ endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/modules/") set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/modules/")
# If targetting NaCl, set explicit OpenGL ES 2.0 support # If targeting NaCl, set explicit OpenGL ES 2.0 support
if(${CMAKE_SYSTEM_NAME} STREQUAL NaCl) if(${CMAKE_SYSTEM_NAME} STREQUAL NaCl)
set(TARGET_GLES 1) set(TARGET_GLES 1)
set(TARGET_GLES2 1) set(TARGET_GLES2 1)

2
src/Platform/CMakeLists.txt

@ -63,7 +63,7 @@ endif()
# NaCl application # NaCl application
if(WITH_NACLAPPLICATION) if(WITH_NACLAPPLICATION)
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL NaCl) if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL NaCl)
message(FATAL_ERROR "NaClApplication is available only when targetting Google Chrome Native Client. Set WITH_NACLAPPLICATION to OFF to skip building it.") message(FATAL_ERROR "NaClApplication is available only when targeting Google Chrome Native Client. Set WITH_NACLAPPLICATION to OFF to skip building it.")
endif() endif()
add_library(MagnumNaClApplication STATIC add_library(MagnumNaClApplication STATIC

2
src/Platform/GlxApplication.h

@ -37,7 +37,7 @@ namespace Magnum { namespace Platform {
@brief GLX application @brief GLX application
Creates window with double-buffered OpenGL or OpenGL ES 2.0 context, if Creates window with double-buffered OpenGL or OpenGL ES 2.0 context, if
targetting OpenGL ES. Uses GlxContextHandler. targeting OpenGL ES. Uses GlxContextHandler.
@section GlxApplication-usage Usage @section GlxApplication-usage Usage

2
src/Platform/GlxContextHandler.h

@ -44,7 +44,7 @@ namespace Magnum { namespace Platform {
/** /**
@brief GLX context @brief GLX context
Creates OpenGL or OpenGL ES 2.0 context, if targetting OpenGL ES. Used in Creates OpenGL or OpenGL ES 2.0 context, if targeting OpenGL ES. Used in
GlxApplication. GlxApplication.
*/ */
class GlxContextHandler: public AbstractContextHandler<Display*, VisualID, Window> { class GlxContextHandler: public AbstractContextHandler<Display*, VisualID, Window> {

2
src/Platform/WindowlessGlxApplication.h

@ -68,7 +68,7 @@ class WindowlessGlxApplication {
* @param argv Arguments of `main()` function * @param argv Arguments of `main()` function
* *
* Creates window with double-buffered OpenGL 3.2 core context or * Creates window with double-buffered OpenGL 3.2 core context or
* OpenGL ES 2.0 context, if targetting OpenGL ES. * OpenGL ES 2.0 context, if targeting OpenGL ES.
*/ */
explicit WindowlessGlxApplication(int& argc, char** argv); explicit WindowlessGlxApplication(int& argc, char** argv);

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