diff --git a/src/CubeMapTextureArray.h b/src/CubeMapTextureArray.h index 4569c1ad1..ea6851aa2 100644 --- a/src/CubeMapTextureArray.h +++ b/src/CubeMapTextureArray.h @@ -33,6 +33,7 @@ classic textures, coordinates for cube map textures is signed three-part vector from the center of the cube, which intersects one of the six sides of the cube map. +@see CubeMapTexture::setSeamless() @requires_gl40 Extension @extension{ARB,texture_cube_map_array} */ class CubeMapTextureArray: public AbstractTexture { @@ -47,16 +48,6 @@ class CubeMapTextureArray: public AbstractTexture { NegativeZ = 5 /**< -Z cube side */ }; - /** - * @brief Enable/disable seamless cube map textures - * - * @see @fn_gl{Enable}/@fn_gl{Disable} with @def_gl{TEXTURE_CUBE_MAP_SEAMLESS} - * @requires_gl32 Extension @extension{ARB,seamless_cube_map} - */ - inline static void setSeamless(bool enabled) { - enabled ? glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS) : glDisable(GL_TEXTURE_CUBE_MAP_SEAMLESS); - } - /** * @brief Constructor *