diff --git a/doc/generated/primitives.cpp b/doc/generated/primitives.cpp index 8122a1765..126722ee5 100644 --- a/doc/generated/primitives.cpp +++ b/doc/generated/primitives.cpp @@ -179,7 +179,7 @@ int PrimitiveVisualizer::exec() { GL::Renderer::enable(GL::Renderer::Feature::FaceCulling); GL::Renderer::enable(GL::Renderer::Feature::Blending); GL::Renderer::setBlendFunction(GL::Renderer::BlendFunction::One, GL::Renderer::BlendFunction::One); - GL::Renderer::setClearColor(0x000000_srgbaf); + GL::Renderer::setClearColor(0x00000000_srgbaf); CORRADE_INTERNAL_ASSERT(GL::Renderer::lineWidthRange().contains(2.0f)); GL::Renderer::setLineWidth(2.0f); diff --git a/doc/generated/shaders.cpp b/doc/generated/shaders.cpp index 3ab200dcd..a5112dd66 100644 --- a/doc/generated/shaders.cpp +++ b/doc/generated/shaders.cpp @@ -134,7 +134,7 @@ int ShaderVisualizer::exec() { GL::Renderer::enable(GL::Renderer::Feature::DepthTest); GL::Renderer::enable(GL::Renderer::Feature::FramebufferSrgb); - GL::Renderer::setClearColor(0x000000_srgbaf); + GL::Renderer::setClearColor(0x00000000_srgbaf); for(auto fun: {&ShaderVisualizer::phong, &ShaderVisualizer::line, diff --git a/src/Magnum/SceneTools/Test/SceneConverterImplementationTest.cpp b/src/Magnum/SceneTools/Test/SceneConverterImplementationTest.cpp index 21b3a51c4..5969b6fd4 100644 --- a/src/Magnum/SceneTools/Test/SceneConverterImplementationTest.cpp +++ b/src/Magnum/SceneTools/Test/SceneConverterImplementationTest.cpp @@ -625,7 +625,7 @@ void SceneConverterImplementationTest::infoMaterials() { if(id == 0) return Trade::MaterialData{Trade::MaterialType::PbrMetallicRoughness, { {Trade::MaterialAttribute::BaseColor, 0x3bd26799_rgbaf}, {Trade::MaterialAttribute::DoubleSided, true}, - {Trade::MaterialAttribute::EmissiveColor, 0xe9eca_rgbf}, + {Trade::MaterialAttribute::EmissiveColor, 0x0e9eca_rgbf}, {Trade::MaterialAttribute::RoughnessTexture, 67u}, {Trade::MaterialAttribute::RoughnessTextureMatrix, Matrix3::translation({0.25f, 0.75f})}, {Trade::MaterialAttribute::RoughnessTextureSwizzle, Trade::MaterialTextureSwizzle::B}, diff --git a/src/Magnum/Shaders/Test/VectorTest.cpp b/src/Magnum/Shaders/Test/VectorTest.cpp index ce051e177..2635c4418 100644 --- a/src/Magnum/Shaders/Test/VectorTest.cpp +++ b/src/Magnum/Shaders/Test/VectorTest.cpp @@ -164,7 +164,7 @@ void VectorTest::materialUniformConstructNoInit() { /* Testing only some fields, should be enough */ VectorMaterialUniform a; a.color = 0x354565fc_rgbaf; - a.backgroundColor = 0x98769facb_rgbaf; + a.backgroundColor = 0x98769fac_rgbaf; new(&a) VectorMaterialUniform{NoInit}; { @@ -175,7 +175,7 @@ void VectorTest::materialUniformConstructNoInit() { CORRADE_EXPECT_FAIL("GCC 6.1+ misoptimizes and overwrites the value."); #endif CORRADE_COMPARE(a.color, 0x354565fc_rgbaf); - CORRADE_COMPARE(a.backgroundColor, 0x98769facb_rgbaf); + CORRADE_COMPARE(a.backgroundColor, 0x98769fac_rgbaf); } CORRADE_VERIFY(std::is_nothrow_constructible::value); @@ -187,9 +187,9 @@ void VectorTest::materialUniformConstructNoInit() { void VectorTest::materialUniformSetters() { VectorMaterialUniform a; a.setColor(0x354565fc_rgbaf) - .setBackgroundColor(0x98769facb_rgbaf); + .setBackgroundColor(0x98769fac_rgbaf); CORRADE_COMPARE(a.color, 0x354565fc_rgbaf); - CORRADE_COMPARE(a.backgroundColor, 0x98769facb_rgbaf); + CORRADE_COMPARE(a.backgroundColor, 0x98769fac_rgbaf); } }}}}