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DebugTools: ObjectShape must contain shape when creating renderer.

pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
64a0645724
  1. 1
      src/DebugTools/ShapeRenderer.cpp

1
src/DebugTools/ShapeRenderer.cpp

@ -68,6 +68,7 @@ template<> void createDebugMesh(ShapeRenderer<3>* renderer, Physics::AbstractSha
#endif
template<std::uint8_t dimensions> ShapeRenderer<dimensions>::ShapeRenderer(Physics::ObjectShape<dimensions>* shape, ResourceKey options, SceneGraph::DrawableGroup<dimensions>* drawables): SceneGraph::Drawable<dimensions>(shape->object(), drawables), options(ResourceManager::instance()->get<ShapeRendererOptions>(options)) {
CORRADE_INTERNAL_ASSERT(shape->shape() != nullptr);
Implementation::createDebugMesh(this, shape->shape());
}

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