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Follow-up fix for previous commit.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
64fae952dd
  1. 16
      src/AbstractTexture.h

16
src/AbstractTexture.h

@ -712,11 +712,11 @@ template<> struct AbstractTexture::DataHelper<1> {
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 1, void>::type set(GLenum target, GLint mipLevel, InternalFormat internalFormat, Image* image) {
glTexImage1D(target, mipLevel, internalFormat, image->dimensions()[0], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexImage1D(target, mipLevel, internalFormat, image->size()[0], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 1, void>::type setSub(GLenum target, GLint mipLevel, const Math::Vector<1, GLint>& offset, Image* image) {
glTexSubImage1D(target, mipLevel, offset[0], image->dimensions()[0], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexSubImage1D(target, mipLevel, offset[0], image->size()[0], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
};
#endif
@ -735,15 +735,15 @@ template<> struct MAGNUM_EXPORT AbstractTexture::DataHelper<2> {
static void setWrapping(GLenum target, const Math::Vector<2, Wrapping>& wrapping);
template<class Image> inline static typename std::enable_if<Image::Dimensions == 2, void>::type set(GLenum target, GLint mipLevel, InternalFormat internalFormat, Image* image) {
glTexImage2D(target, mipLevel, internalFormat, image->dimensions()[0], image->dimensions()[1], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexImage2D(target, mipLevel, internalFormat, image->size()[0], image->size()[1], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 2, void>::type setSub(GLenum target, GLint mipLevel, const Math::Vector<2, GLint>& offset, Image* image) {
glTexSubImage2D(target, mipLevel, offset[0], offset[1], image->dimensions()[0], image->dimensions()[1], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexSubImage2D(target, mipLevel, offset[0], offset[1], image->size()[0], image->size()[1], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 1, void>::type setSub(GLenum target, GLint mipLevel, const Math::Vector<2, GLint>& offset, Image* image) {
glTexSubImage2D(target, mipLevel, offset[0], offset[1], image->dimensions()[0], 1, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexSubImage2D(target, mipLevel, offset[0], offset[1], image->size()[0], 1, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
};
template<> struct MAGNUM_EXPORT AbstractTexture::DataHelper<3> {
@ -757,15 +757,15 @@ template<> struct MAGNUM_EXPORT AbstractTexture::DataHelper<3> {
static void setWrapping(GLenum target, const Math::Vector<3, Wrapping>& wrapping);
template<class Image> inline static typename std::enable_if<Image::Dimensions == 3, void>::type set(GLenum target, GLint mipLevel, InternalFormat internalFormat, Image* image) {
glTexImage3D(target, mipLevel, internalFormat, image->dimensions()[0], image->dimensions()[1], image->dimensions()[2], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexImage3D(target, mipLevel, internalFormat, image->size()[0], image->size()[1], image->size()[2], 0, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 3, void>::type setSub(GLenum target, GLint mipLevel, const Math::Vector<3, GLint>& offset, Image* image) {
glTexSubImage3D(target, mipLevel, offset[0], offset[1], offset[2], image->dimensions()[0], image->dimensions()[1], image->dimensions()[2], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexSubImage3D(target, mipLevel, offset[0], offset[1], offset[2], image->size()[0], image->size()[1], image->size()[2], static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
template<class Image> inline static typename std::enable_if<Image::Dimensions == 2, void>::type setSub(GLenum target, GLint mipLevel, const Math::Vector<3, GLint>& offset, Image* image) {
glTexSubImage3D(target, mipLevel, offset[0], offset[1], offset[2], image->dimensions()[0], image->dimensions()[1], 1, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
glTexSubImage3D(target, mipLevel, offset[0], offset[1], offset[2], image->size()[0], image->size()[1], 1, static_cast<GLenum>(image->components()), static_cast<GLenum>(image->type()), image->data());
}
};
#endif

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