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pull/118/head
Vladimír Vondruš 11 years ago
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663fbc8aee
  1. 6
      src/Magnum/AbstractShaderProgram.h

6
src/Magnum/AbstractShaderProgram.h

@ -69,14 +69,14 @@ MyShader() {
// Load shader sources // Load shader sources
Shader vert(Version::GL430, Shader::Type::Vertex); Shader vert(Version::GL430, Shader::Type::Vertex);
Shader frag(Version::GL430, Shader::Type::Fragment); Shader frag(Version::GL430, Shader::Type::Fragment);
vert.addFile("PhongShader.vert"); vert.addFile("MyShader.vert");
frag.addFile("PhongShader.vert"); frag.addFile("MyShader.frag");
// Invoke parallel compilation for best performance // Invoke parallel compilation for best performance
CORRADE_INTERNAL_ASSERT_OUTPUT(Shader::compile({vert, frag})); CORRADE_INTERNAL_ASSERT_OUTPUT(Shader::compile({vert, frag}));
// Attach the shaders // Attach the shaders
attachShader({vert, frag}); attachShaders({vert, frag});
// Link the program together // Link the program together
CORRADE_INTERNAL_ASSERT_OUTPUT(link()); CORRADE_INTERNAL_ASSERT_OUTPUT(link());

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