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Renamed various sRGB-related GL APIs for consistency with naming in Math.

As usual, the old names are deprecated aliases to the new things.
inverted-ranges
Vladimír Vondruš 8 years ago
parent
commit
674a740da5
  1. 12
      doc/changelog.dox
  2. 2
      doc/opengl-mapping.dox
  3. 2
      src/Magnum/GL/AbstractTexture.cpp
  4. 2
      src/Magnum/GL/AbstractTexture.h
  5. 19
      src/Magnum/GL/CubeMapTexture.h
  6. 17
      src/Magnum/GL/CubeMapTextureArray.h
  7. 17
      src/Magnum/GL/RectangleTexture.h
  8. 12
      src/Magnum/GL/Renderer.h
  9. 8
      src/Magnum/GL/Test/CubeMapTextureArrayGLTest.cpp
  10. 8
      src/Magnum/GL/Test/CubeMapTextureGLTest.cpp
  11. 8
      src/Magnum/GL/Test/RectangleTextureGLTest.cpp
  12. 16
      src/Magnum/GL/Test/TextureArrayGLTest.cpp
  13. 24
      src/Magnum/GL/Test/TextureGLTest.cpp
  14. 15
      src/Magnum/GL/Texture.h
  15. 19
      src/Magnum/GL/TextureArray.h
  16. 2
      src/Magnum/Platform/GlfwApplication.cpp
  17. 32
      src/Magnum/Platform/GlfwApplication.h
  18. 6
      src/Magnum/Platform/Sdl2Application.cpp
  19. 42
      src/Magnum/Platform/Sdl2Application.h

12
doc/changelog.dox

@ -410,6 +410,16 @@ See also:
- @ref Trade::CameraData constructor not taking an explicit type enum is - @ref Trade::CameraData constructor not taking an explicit type enum is
deprecated, use @ref Trade::CameraData::CameraData(CameraType, Rad, Float, Float, Float, const void*) deprecated, use @ref Trade::CameraData::CameraData(CameraType, Rad, Float, Float, Float, const void*)
instead instead
- @cpp GL::*Texture::setSRGBDecode() @ce,
@cpp GL::Renderer::Feature::FramebufferSRGB @ce,
@cpp Platform::*Application::GLConfiguration::setSRGBCapable() @ce and
@cpp Platform::*Application::GLConfiguration::isSRGBCapable() @ce is
deprecated, use
@ref GL::Texture::setSrgbDecode() "GL::*Texture::setSrgbDecode()",
@ref GL::Renderer::Feature::FramebufferSrgb,
@ref Platform::Sdl2Application::GLConfiguration::setSrgbCapable() "Platform::*Application::GLConfiguration::setSrgbCapable()" and
@ref Platform::Sdl2Application::GLConfiguration::isSrgbCapable() "Platform::*Application::GLConfiguration::isSrgbCapable()" instead as it
has consistent naming with @ref Math::Color3 "Math::Color" APIs
@subsection changelog-latest-compatibility Potential compatibility breakages, removed APIs @subsection changelog-latest-compatibility Potential compatibility breakages, removed APIs
@ -1176,7 +1186,7 @@ a high-level overview.
which allows the context to be destructed and created again in case the which allows the context to be destructed and created again in case the
version is not what the application wants (as opposed to just aborting the version is not what the application wants (as opposed to just aborting the
application) (see [mosra/magnum#105](https://github.com/mosra/magnum/issues/105)) application) (see [mosra/magnum#105](https://github.com/mosra/magnum/issues/105))
- Added @ref Platform::Sdl2Application::GLConfiguration::setSRGBCapable() "Platform::Sdl2Application::Configuration::setSRGBCapable()" - Added @cpp Platform::Sdl2Application::Configuration::setSRGBCapable() @ce
- Added @ref Platform::Sdl2Application::Configuration::WindowFlag::Borderless - Added @ref Platform::Sdl2Application::Configuration::WindowFlag::Borderless
and `Platform::Sdl2Application::Configuration::WindowFlag::AllowHighDpi` and `Platform::Sdl2Application::Configuration::WindowFlag::AllowHighDpi`
for iOS and macOS for iOS and macOS

2
doc/opengl-mapping.dox

@ -378,7 +378,7 @@ OpenGL function | Matching API
@fn_gl{TexImage1D}, \n @fn_gl{TexImage2D}, \n @fn_gl{TexImage3D} | @ref GL::Texture::setImage(), \n @ref GL::TextureArray::setImage(), \n @ref GL::CubeMapTexture::setImage(), \n @ref GL::CubeMapTextureArray::setImage(), \n @ref GL::RectangleTexture::setImage() @fn_gl{TexImage1D}, \n @fn_gl{TexImage2D}, \n @fn_gl{TexImage3D} | @ref GL::Texture::setImage(), \n @ref GL::TextureArray::setImage(), \n @ref GL::CubeMapTexture::setImage(), \n @ref GL::CubeMapTextureArray::setImage(), \n @ref GL::RectangleTexture::setImage()
@fn_gl{TexImage2DMultisample}, \n @fn_gl{TexImage3DMultisample} | @ref GL::MultisampleTexture::setStorage() @fn_gl{TexImage2DMultisample}, \n @fn_gl{TexImage3DMultisample} | @ref GL::MultisampleTexture::setStorage()
@fn_gl_extension{TexPageCommitment,ARB,sparse_texture} | | @fn_gl_extension{TexPageCommitment,ARB,sparse_texture} | |
@fn_gl{TexParameter}, \n `glTextureParameter()`, \n @fn_gl_extension{TextureParameter,EXT,direct_state_access} | @ref GL::Texture::setBaseLevel() "*Texture::setBaseLevel()", \n @ref GL::Texture::setMaxLevel() "*Texture::setMaxLevel()", \n @ref GL::Texture::setMinificationFilter() "*Texture::setMinificationFilter()", \n @ref GL::Texture::setMagnificationFilter() "*Texture::setMagnificationFilter()", \n @ref GL::Texture::setMinLod() "*Texture::setMinLod()", \n @ref GL::Texture::setMaxLod() "*Texture::setMaxLod()", \n @ref GL::Texture::setLodBias() "*Texture::setLodBias()", \n @ref GL::Texture::setWrapping() "*Texture::setWrapping()", \n @ref GL::Texture::setBorderColor() "*Texture::setBorderColor()", \n @ref GL::Texture::setMaxAnisotropy() "*Texture::setMaxAnisotropy()", \n @ref GL::Texture::setSRGBDecode() "*Texture::setSRGBDecode()", \n @ref GL::Texture::setSwizzle() "*Texture::setSwizzle()", \n @ref GL::Texture::setCompareMode() "*Texture::setCompareMode()", \n @ref GL::Texture::setCompareFunction() "*Texture::setCompareFunction()", \n @ref GL::Texture::setDepthStencilMode() "*Texture::setDepthStencilMode()" @fn_gl{TexParameter}, \n `glTextureParameter()`, \n @fn_gl_extension{TextureParameter,EXT,direct_state_access} | @ref GL::Texture::setBaseLevel() "*Texture::setBaseLevel()", \n @ref GL::Texture::setMaxLevel() "*Texture::setMaxLevel()", \n @ref GL::Texture::setMinificationFilter() "*Texture::setMinificationFilter()", \n @ref GL::Texture::setMagnificationFilter() "*Texture::setMagnificationFilter()", \n @ref GL::Texture::setMinLod() "*Texture::setMinLod()", \n @ref GL::Texture::setMaxLod() "*Texture::setMaxLod()", \n @ref GL::Texture::setLodBias() "*Texture::setLodBias()", \n @ref GL::Texture::setWrapping() "*Texture::setWrapping()", \n @ref GL::Texture::setBorderColor() "*Texture::setBorderColor()", \n @ref GL::Texture::setMaxAnisotropy() "*Texture::setMaxAnisotropy()", \n @ref GL::Texture::setSrgbDecode() "*Texture::setSrgbDecode()", \n @ref GL::Texture::setSwizzle() "*Texture::setSwizzle()", \n @ref GL::Texture::setCompareMode() "*Texture::setCompareMode()", \n @ref GL::Texture::setCompareFunction() "*Texture::setCompareFunction()", \n @ref GL::Texture::setDepthStencilMode() "*Texture::setDepthStencilMode()"
@fn_gl{TexStorage1D}, \n `glTextureStorage1D()`, \n @fn_gl_extension{TextureStorage1D,EXT,direct_state_access}, \n @fn_gl{TexStorage2D}, \n `glTextureStorage2D()`, \n @fn_gl_extension{TextureStorage2D,EXT,direct_state_access}, \n @fn_gl{TexStorage3D}, \n `glTextureStorage3D()`, \n @fn_gl_extension{TextureStorage3D,EXT,direct_state_access} | @ref GL::Texture::setStorage(), \n @ref GL::TextureArray::setStorage(), \n @ref GL::CubeMapTexture::setStorage(), \n @ref GL::CubeMapTextureArray::setStorage(), \n @ref GL::RectangleTexture::setStorage() @fn_gl{TexStorage1D}, \n `glTextureStorage1D()`, \n @fn_gl_extension{TextureStorage1D,EXT,direct_state_access}, \n @fn_gl{TexStorage2D}, \n `glTextureStorage2D()`, \n @fn_gl_extension{TextureStorage2D,EXT,direct_state_access}, \n @fn_gl{TexStorage3D}, \n `glTextureStorage3D()`, \n @fn_gl_extension{TextureStorage3D,EXT,direct_state_access} | @ref GL::Texture::setStorage(), \n @ref GL::TextureArray::setStorage(), \n @ref GL::CubeMapTexture::setStorage(), \n @ref GL::CubeMapTextureArray::setStorage(), \n @ref GL::RectangleTexture::setStorage()
@fn_gl{TexStorage2DMultisample}, \n `glTextureStorage2DMultisample()`, \n @fn_gl_extension{TextureStorage2DMultisample,EXT,direct_state_access}, \n @fn_gl{TexStorage3DMultisample}, \n `glTextureStorage3DMultisample()`, \n @fn_gl_extension{TextureStorage3DMultisample,EXT,direct_state_access} | @ref GL::MultisampleTexture::setStorage() @fn_gl{TexStorage2DMultisample}, \n `glTextureStorage2DMultisample()`, \n @fn_gl_extension{TextureStorage2DMultisample,EXT,direct_state_access}, \n @fn_gl{TexStorage3DMultisample}, \n `glTextureStorage3DMultisample()`, \n @fn_gl_extension{TextureStorage3DMultisample,EXT,direct_state_access} | @ref GL::MultisampleTexture::setStorage()
@fn_gl{TexSubImage1D}, \n `glTextureSubImage1D()`, \n @fn_gl_extension{TextureSubImage1D,EXT,direct_state_access}, \n @fn_gl{TexSubImage2D}, \n `glTextureSubImage2D()`, \n @fn_gl_extension{TextureSubImage2D,EXT,direct_state_access}, \n @fn_gl{TexSubImage3D}, \n `glTextureSubImage3D()`, \n @fn_gl_extension{TextureSubImage3D,EXT,direct_state_access} | @ref GL::Texture::setSubImage(), \n @ref GL::TextureArray::setSubImage(), \n @ref GL::CubeMapTexture::setSubImage(), \n @ref GL::CubeMapTextureArray::setSubImage(), \n @ref GL::RectangleTexture::setSubImage() @fn_gl{TexSubImage1D}, \n `glTextureSubImage1D()`, \n @fn_gl_extension{TextureSubImage1D,EXT,direct_state_access}, \n @fn_gl{TexSubImage2D}, \n `glTextureSubImage2D()`, \n @fn_gl_extension{TextureSubImage2D,EXT,direct_state_access}, \n @fn_gl{TexSubImage3D}, \n `glTextureSubImage3D()`, \n @fn_gl_extension{TextureSubImage3D,EXT,direct_state_access} | @ref GL::Texture::setSubImage(), \n @ref GL::TextureArray::setSubImage(), \n @ref GL::CubeMapTexture::setSubImage(), \n @ref GL::CubeMapTextureArray::setSubImage(), \n @ref GL::RectangleTexture::setSubImage()

2
src/Magnum/GL/AbstractTexture.cpp

@ -444,7 +444,7 @@ void AbstractTexture::setMaxAnisotropy(const Float anisotropy) {
} }
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
void AbstractTexture::setSRGBDecode(bool decode) { void AbstractTexture::setSrgbDecode(bool decode) {
(this->*Context::current().state().texture->parameteriImplementation)(GL_TEXTURE_SRGB_DECODE_EXT, (this->*Context::current().state().texture->parameteriImplementation)(GL_TEXTURE_SRGB_DECODE_EXT,
decode ? GL_DECODE_EXT : GL_SKIP_DECODE_EXT); decode ? GL_DECODE_EXT : GL_SKIP_DECODE_EXT);
} }

2
src/Magnum/GL/AbstractTexture.h

@ -474,7 +474,7 @@ class MAGNUM_GL_EXPORT AbstractTexture: public AbstractObject {
#endif #endif
void setMaxAnisotropy(Float anisotropy); void setMaxAnisotropy(Float anisotropy);
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
void setSRGBDecode(bool decode); void setSrgbDecode(bool decode);
#endif #endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)

19
src/Magnum/GL/CubeMapTexture.h

@ -426,21 +426,30 @@ class MAGNUM_GL_EXPORT CubeMapTexture: public AbstractTexture {
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
/** /**
* @brief @copybrief Texture::setSRGBDecode() * @brief @copybrief Texture::setSrgbDecode()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* See @ref Texture::setSRGBDecode() for more information. * See @ref Texture::setSrgbDecode() for more information.
* @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode} * @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode}
* @requires_es_extension OpenGL ES 3.0 or extension * @requires_es_extension OpenGL ES 3.0 or extension
* @gl_extension{EXT,sRGB} and * @gl_extension{EXT,sRGB} and
* @gl_extension{ANDROID,extension_pack_es31a} / * @gl_extension{ANDROID,extension_pack_es31a} /
* @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode} * @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode}
* @requires_gles SRGB decode is not available in WebGL. * @requires_gles sRGB decode is not available in WebGL.
*/ */
CubeMapTexture& setSRGBDecode(bool decode) { CubeMapTexture& setSrgbDecode(bool decode) {
AbstractTexture::setSRGBDecode(decode); AbstractTexture::setSrgbDecode(decode);
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/** @brief @copybrief setSrgbDecode()
* @deprecated Use @ref setSrgbDecode() instead.
*/
CORRADE_DEPRECATED("use setSrgbDecode() instead") CubeMapTexture& setSRGBDecode(bool decode) {
return setSrgbDecode(decode);
}
#endif
#endif #endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)

17
src/Magnum/GL/CubeMapTextureArray.h

@ -373,19 +373,28 @@ class MAGNUM_GL_EXPORT CubeMapTextureArray: public AbstractTexture {
} }
/** /**
* @brief @copybrief Texture::setSRGBDecode() * @brief @copybrief Texture::setSrgbDecode()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* See @ref Texture::setSRGBDecode() for more information. * See @ref Texture::setSrgbDecode() for more information.
* @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode} * @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode}
* @requires_es_extension Extension @gl_extension{ANDROID,extension_pack_es31a} / * @requires_es_extension Extension @gl_extension{ANDROID,extension_pack_es31a} /
* @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode} * @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode}
*/ */
CubeMapTextureArray& setSRGBDecode(bool decode) { CubeMapTextureArray& setSrgbDecode(bool decode) {
AbstractTexture::setSRGBDecode(decode); AbstractTexture::setSrgbDecode(decode);
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/** @brief @copybrief setSrgbDecode()
* @deprecated Use @ref setSrgbDecode() instead.
*/
CORRADE_DEPRECATED("use setSrgbDecode() instead") CubeMapTextureArray& setSRGBDecode(bool decode) {
return setSrgbDecode(decode);
}
#endif
/** /**
* @brief @copybrief Texture::setSwizzle() * @brief @copybrief Texture::setSwizzle()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)

17
src/Magnum/GL/RectangleTexture.h

@ -267,17 +267,26 @@ class MAGNUM_GL_EXPORT RectangleTexture: public AbstractTexture {
} }
/** /**
* @brief @copybrief Texture::setSRGBDecode() * @brief @copybrief Texture::setSrgbDecode()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* See @ref Texture::setSRGBDecode() for more information. * See @ref Texture::setSrgbDecode() for more information.
* @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode} * @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode}
*/ */
RectangleTexture& setSRGBDecode(bool decode) { RectangleTexture& setSrgbDecode(bool decode) {
AbstractTexture::setSRGBDecode(decode); AbstractTexture::setSrgbDecode(decode);
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/** @brief @copybrief setSrgbDecode()
* @deprecated Use @ref setSrgbDecode() instead.
*/
CORRADE_DEPRECATED("use setSrgbDecode() instead") RectangleTexture& setSRGBDecode(bool decode) {
return setSrgbDecode(decode);
}
#endif
/** /**
* @brief @copybrief Texture::setSwizzle() * @brief @copybrief Texture::setSwizzle()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)

12
src/Magnum/GL/Renderer.h

@ -171,9 +171,17 @@ class MAGNUM_GL_EXPORT Renderer {
* off. * off.
*/ */
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
FramebufferSRGB = GL_FRAMEBUFFER_SRGB, FramebufferSrgb = GL_FRAMEBUFFER_SRGB,
#else #else
FramebufferSRGB = GL_FRAMEBUFFER_SRGB_EXT, FramebufferSrgb = GL_FRAMEBUFFER_SRGB_EXT,
#endif
#ifdef MAGNUM_BUILD_DEPRECATED
/**
* Perform sRGB conversion of values written to sRGB framebuffers.
* @deprecated Use @ref Feature::FramebufferSrgb instead.
*/
FramebufferSRGB CORRADE_DEPRECATED_ENUM("use GL::Renderer::Feature::FramebufferSrgb instead") = FramebufferSrgb,
#endif #endif
#endif #endif

8
src/Magnum/GL/Test/CubeMapTextureArrayGLTest.cpp

@ -49,7 +49,7 @@ struct CubeMapTextureArrayGLTest: OpenGLTester {
void bindImage(); void bindImage();
template<class T> void sampling(); template<class T> void sampling();
void samplingSRGBDecode(); void samplingSrgbDecode();
void samplingBorderInteger(); void samplingBorderInteger();
void samplingSwizzle(); void samplingSwizzle();
void samplingDepthStencilMode(); void samplingDepthStencilMode();
@ -283,7 +283,7 @@ CubeMapTextureArrayGLTest::CubeMapTextureArrayGLTest() {
&CubeMapTextureArrayGLTest::sampling<GenericSampler>, &CubeMapTextureArrayGLTest::sampling<GenericSampler>,
&CubeMapTextureArrayGLTest::sampling<GLSampler>, &CubeMapTextureArrayGLTest::sampling<GLSampler>,
&CubeMapTextureArrayGLTest::samplingSRGBDecode, &CubeMapTextureArrayGLTest::samplingSrgbDecode,
&CubeMapTextureArrayGLTest::samplingBorderInteger, &CubeMapTextureArrayGLTest::samplingBorderInteger,
&CubeMapTextureArrayGLTest::samplingSwizzle, &CubeMapTextureArrayGLTest::samplingSwizzle,
&CubeMapTextureArrayGLTest::samplingDepthStencilMode, &CubeMapTextureArrayGLTest::samplingDepthStencilMode,
@ -462,7 +462,7 @@ template<class T> void CubeMapTextureArrayGLTest::sampling() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void CubeMapTextureArrayGLTest::samplingSRGBDecode() { void CubeMapTextureArrayGLTest::samplingSrgbDecode() {
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_cube_map_array>()) if(!Context::current().isExtensionSupported<Extensions::ARB::texture_cube_map_array>())
CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() + std::string(" is not supported."));
@ -474,7 +474,7 @@ void CubeMapTextureArrayGLTest::samplingSRGBDecode() {
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
CubeMapTextureArray texture; CubeMapTextureArray texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }

8
src/Magnum/GL/Test/CubeMapTextureGLTest.cpp

@ -56,7 +56,7 @@ struct CubeMapTextureGLTest: OpenGLTester {
template<class T> void sampling(); template<class T> void sampling();
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
void samplingSRGBDecode(); void samplingSrgbDecode();
#endif #endif
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
void samplingSwizzle(); void samplingSwizzle();
@ -311,7 +311,7 @@ CubeMapTextureGLTest::CubeMapTextureGLTest() {
&CubeMapTextureGLTest::sampling<GenericSampler>, &CubeMapTextureGLTest::sampling<GenericSampler>,
&CubeMapTextureGLTest::sampling<GLSampler>, &CubeMapTextureGLTest::sampling<GLSampler>,
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
&CubeMapTextureGLTest::samplingSRGBDecode, &CubeMapTextureGLTest::samplingSrgbDecode,
#endif #endif
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
&CubeMapTextureGLTest::samplingSwizzle, &CubeMapTextureGLTest::samplingSwizzle,
@ -498,7 +498,7 @@ template<class T> void CubeMapTextureGLTest::sampling() {
} }
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
void CubeMapTextureGLTest::samplingSRGBDecode() { void CubeMapTextureGLTest::samplingSrgbDecode() {
#ifdef MAGNUM_TARGET_GLES2 #ifdef MAGNUM_TARGET_GLES2
if(!Context::current().isExtensionSupported<Extensions::EXT::sRGB>()) if(!Context::current().isExtensionSupported<Extensions::EXT::sRGB>())
CORRADE_SKIP(Extensions::EXT::sRGB::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::sRGB::string() + std::string(" is not supported."));
@ -507,7 +507,7 @@ void CubeMapTextureGLTest::samplingSRGBDecode() {
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
CubeMapTexture texture; CubeMapTexture texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }

8
src/Magnum/GL/Test/RectangleTextureGLTest.cpp

@ -50,7 +50,7 @@ struct RectangleTextureGLTest: OpenGLTester {
void bindImage(); void bindImage();
template<class T> void sampling(); template<class T> void sampling();
void samplingSRGBDecode(); void samplingSrgbDecode();
void samplingBorderInteger(); void samplingBorderInteger();
void samplingSwizzle(); void samplingSwizzle();
void samplingDepthStencilMode(); void samplingDepthStencilMode();
@ -118,7 +118,7 @@ RectangleTextureGLTest::RectangleTextureGLTest() {
&RectangleTextureGLTest::sampling<GenericSampler>, &RectangleTextureGLTest::sampling<GenericSampler>,
&RectangleTextureGLTest::sampling<GLSampler>, &RectangleTextureGLTest::sampling<GLSampler>,
&RectangleTextureGLTest::samplingSRGBDecode, &RectangleTextureGLTest::samplingSrgbDecode,
&RectangleTextureGLTest::samplingBorderInteger, &RectangleTextureGLTest::samplingBorderInteger,
&RectangleTextureGLTest::samplingSwizzle, &RectangleTextureGLTest::samplingSwizzle,
&RectangleTextureGLTest::samplingDepthStencilMode, &RectangleTextureGLTest::samplingDepthStencilMode,
@ -243,14 +243,14 @@ template<class T> void RectangleTextureGLTest::sampling() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void RectangleTextureGLTest::samplingSRGBDecode() { void RectangleTextureGLTest::samplingSrgbDecode() {
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_rectangle>()) if(!Context::current().isExtensionSupported<Extensions::ARB::texture_rectangle>())
CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() + std::string(" is not supported."));
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>()) if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>())
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
RectangleTexture texture; RectangleTexture texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }

16
src/Magnum/GL/Test/TextureArrayGLTest.cpp

@ -70,9 +70,9 @@ struct TextureArrayGLTest: OpenGLTester {
template<class T> void sampling2D(); template<class T> void sampling2D();
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
void samplingSRGBDecode1D(); void samplingSrgbDecode1D();
#endif #endif
void samplingSRGBDecode2D(); void samplingSrgbDecode2D();
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
void samplingSwizzle1D(); void samplingSwizzle1D();
@ -287,9 +287,9 @@ TextureArrayGLTest::TextureArrayGLTest() {
&TextureArrayGLTest::sampling2D<GLSampler>, &TextureArrayGLTest::sampling2D<GLSampler>,
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
&TextureArrayGLTest::samplingSRGBDecode1D, &TextureArrayGLTest::samplingSrgbDecode1D,
#endif #endif
&TextureArrayGLTest::samplingSRGBDecode2D, &TextureArrayGLTest::samplingSrgbDecode2D,
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
&TextureArrayGLTest::samplingSwizzle1D, &TextureArrayGLTest::samplingSwizzle1D,
@ -578,14 +578,14 @@ template<class T> void TextureArrayGLTest::sampling1D() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void TextureArrayGLTest::samplingSRGBDecode1D() { void TextureArrayGLTest::samplingSrgbDecode1D() {
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>()) if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_array::string() + std::string(" is not supported."));
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>()) if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>())
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
Texture1DArray texture; Texture1DArray texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
@ -668,7 +668,7 @@ template<class T> void TextureArrayGLTest::sampling2D() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void TextureArrayGLTest::samplingSRGBDecode2D() { void TextureArrayGLTest::samplingSrgbDecode2D() {
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>()) if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_array::string() + std::string(" is not supported."));
@ -677,7 +677,7 @@ void TextureArrayGLTest::samplingSRGBDecode2D() {
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
Texture2DArray texture; Texture2DArray texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }

24
src/Magnum/GL/Test/TextureGLTest.cpp

@ -88,10 +88,10 @@ struct TextureGLTest: OpenGLTester {
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
void samplingSRGBDecode1D(); void samplingSrgbDecode1D();
#endif #endif
void samplingSRGBDecode2D(); void samplingSrgbDecode2D();
void samplingSRGBDecode3D(); void samplingSrgbDecode3D();
#endif #endif
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
@ -475,10 +475,10 @@ TextureGLTest::TextureGLTest() {
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
&TextureGLTest::samplingSRGBDecode1D, &TextureGLTest::samplingSrgbDecode1D,
#endif #endif
&TextureGLTest::samplingSRGBDecode2D, &TextureGLTest::samplingSrgbDecode2D,
&TextureGLTest::samplingSRGBDecode3D, &TextureGLTest::samplingSrgbDecode3D,
#endif #endif
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
@ -904,12 +904,12 @@ template<class T> void TextureGLTest::sampling1D() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void TextureGLTest::samplingSRGBDecode1D() { void TextureGLTest::samplingSrgbDecode1D() {
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>()) if(!Context::current().isExtensionSupported<Extensions::EXT::texture_sRGB_decode>())
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
Texture1D texture; Texture1D texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
@ -982,7 +982,7 @@ template<class T> void TextureGLTest::sampling2D() {
} }
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
void TextureGLTest::samplingSRGBDecode2D() { void TextureGLTest::samplingSrgbDecode2D() {
#ifdef MAGNUM_TARGET_GLES2 #ifdef MAGNUM_TARGET_GLES2
if(!Context::current().isExtensionSupported<Extensions::EXT::sRGB>()) if(!Context::current().isExtensionSupported<Extensions::EXT::sRGB>())
CORRADE_SKIP(Extensions::EXT::sRGB::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::sRGB::string() + std::string(" is not supported."));
@ -991,7 +991,7 @@ void TextureGLTest::samplingSRGBDecode2D() {
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
Texture2D texture; Texture2D texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
@ -1117,7 +1117,7 @@ template<class T> void TextureGLTest::sampling3D() {
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }
void TextureGLTest::samplingSRGBDecode3D() { void TextureGLTest::samplingSrgbDecode3D() {
#ifdef MAGNUM_TARGET_GLES2 #ifdef MAGNUM_TARGET_GLES2
if(!Context::current().isExtensionSupported<Extensions::OES::texture_3D>()) if(!Context::current().isExtensionSupported<Extensions::OES::texture_3D>())
CORRADE_SKIP(Extensions::OES::texture_3D::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::OES::texture_3D::string() + std::string(" is not supported."));
@ -1128,7 +1128,7 @@ void TextureGLTest::samplingSRGBDecode3D() {
CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported.")); CORRADE_SKIP(Extensions::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
Texture3D texture; Texture3D texture;
texture.setSRGBDecode(false); texture.setSrgbDecode(false);
MAGNUM_VERIFY_NO_GL_ERROR(); MAGNUM_VERIFY_NO_GL_ERROR();
} }

15
src/Magnum/GL/Texture.h

@ -596,12 +596,21 @@ template<UnsignedInt dimensions> class Texture: public AbstractTexture {
* @gl_extension{EXT,sRGB} and * @gl_extension{EXT,sRGB} and
* @gl_extension{ANDROID,extension_pack_es31a} / * @gl_extension{ANDROID,extension_pack_es31a} /
* @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode} * @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode}
* @requires_gles SRGB decode is not available in WebGL. * @requires_gles sRGB decode is not available in WebGL.
*/ */
Texture<dimensions>& setSRGBDecode(bool decode) { Texture<dimensions>& setSrgbDecode(bool decode) {
AbstractTexture::setSRGBDecode(decode); AbstractTexture::setSrgbDecode(decode);
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/** @brief @copybrief setSrgbDecode()
* @deprecated Use @ref setSrgbDecode() instead.
*/
CORRADE_DEPRECATED("use setSrgbDecode() instead") Texture<dimensions>& setSRGBDecode(bool decode) {
return setSrgbDecode(decode);
}
#endif
#endif #endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)

19
src/Magnum/GL/TextureArray.h

@ -399,20 +399,29 @@ template<UnsignedInt dimensions> class TextureArray: public AbstractTexture {
#ifndef MAGNUM_TARGET_WEBGL #ifndef MAGNUM_TARGET_WEBGL
/** /**
* @brief @copybrief Texture::setSRGBDecode() * @brief @copybrief Texture::setSrgbDecode()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* See @ref Texture::setSRGBDecode() for more information. * See @ref Texture::setSrgbDecode() for more information.
* @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode} * @requires_extension Extension @gl_extension{EXT,texture_sRGB_decode}
* @requires_es_extension Extension @gl_extension{ANDROID,extension_pack_es31a} / * @requires_es_extension Extension @gl_extension{ANDROID,extension_pack_es31a} /
* @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode} * @gl_extension2{EXT,texture_sRGB_decode,texture_sRGB_decode}
* @requires_gles SRGB decode is not available in WebGL. * @requires_gles sRGB decode is not available in WebGL.
*/ */
TextureArray<dimensions>& setSRGBDecode(bool decode) { TextureArray<dimensions>& setSrgbDecode(bool decode) {
AbstractTexture::setSRGBDecode(decode); AbstractTexture::setSrgbDecode(decode);
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/** @brief @copybrief setSrgbDecode()
* @deprecated Use @ref setSrgbDecode() instead.
*/
CORRADE_DEPRECATED("use setSrgbDecode() instead") TextureArray<dimensions>& setSRGBDecode(bool decode) {
return setSrgbDecode(decode);
}
#endif
/** /**
* @brief @copybrief Texture::setSwizzle() * @brief @copybrief Texture::setSwizzle()
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)

2
src/Magnum/Platform/GlfwApplication.cpp

@ -322,7 +322,7 @@ bool GlfwApplication::tryCreate(const Configuration& configuration, const GLConf
glfwWindowHint(GLFW_DEPTH_BITS, glConfiguration.depthBufferSize()); glfwWindowHint(GLFW_DEPTH_BITS, glConfiguration.depthBufferSize());
glfwWindowHint(GLFW_STENCIL_BITS, glConfiguration.stencilBufferSize()); glfwWindowHint(GLFW_STENCIL_BITS, glConfiguration.stencilBufferSize());
glfwWindowHint(GLFW_SAMPLES, glConfiguration.sampleCount()); glfwWindowHint(GLFW_SAMPLES, glConfiguration.sampleCount());
glfwWindowHint(GLFW_SRGB_CAPABLE, glConfiguration.isSRGBCapable()); glfwWindowHint(GLFW_SRGB_CAPABLE, glConfiguration.isSrgbCapable());
const GLConfiguration::Flags& flags = glConfiguration.flags(); const GLConfiguration::Flags& flags = glConfiguration.flags();
#ifdef GLFW_CONTEXT_NO_ERROR #ifdef GLFW_CONTEXT_NO_ERROR

32
src/Magnum/Platform/GlfwApplication.h

@ -701,19 +701,33 @@ class GlfwApplication::GLConfiguration {
} }
/** @brief sRGB-capable default framebuffer */ /** @brief sRGB-capable default framebuffer */
bool isSRGBCapable() const { bool isSrgbCapable() const { return _srgbCapable; }
return _srgbCapable;
}
/** /**
* @brief Set sRGB-capable default framebuffer * @brief Set sRGB-capable default framebuffer
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
*/ */
GLConfiguration& setSRGBCapable(bool enabled) { GLConfiguration& setSrgbCapable(bool enabled) {
_srgbCapable = enabled; _srgbCapable = enabled;
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/**
* @brief @copybrief isSrgbCapable()
* @deprecated Use @ref isSrgbCapable() instead.
*/
CORRADE_DEPRECATED("use isSrgbCapable() instead") bool isSRGBCapable() const { return isSrgbCapable(); }
/**
* @brief @copybrief setSrgbCapable()
* @deprecated Use @ref setSrgbCapable() instead.
*/
CORRADE_DEPRECATED("use setSrgbCapable() instead") GLConfiguration& setSRGBCapable(bool enabled) {
return setSrgbCapable(enabled);
}
#endif
private: private:
Vector4i _colorBufferSize; Vector4i _colorBufferSize;
Int _depthBufferSize, _stencilBufferSize; Int _depthBufferSize, _stencilBufferSize;
@ -1041,17 +1055,17 @@ class GlfwApplication::Configuration {
return *this; return *this;
} }
/** @brief @copybrief GLConfiguration::isSRGBCapable() /** @brief @copybrief GLConfiguration::isSrgbCapable()
* @deprecated Use @ref GLConfiguration::isSRGBCapable() instead. * @deprecated Use @ref GLConfiguration::isSrgbCapable() instead.
*/ */
CORRADE_DEPRECATED("use GLConfiguration::isSRGBCapable() instead") bool isSRGBCapable() const { CORRADE_DEPRECATED("use GLConfiguration::isSRGBCapable() instead") bool isSRGBCapable() const {
return _srgbCapable; return _srgbCapable;
} }
/** @brief @copybrief GLConfiguration::setSRGBCapable() /** @brief @copybrief GLConfiguration::setSrgbCapable()
* @deprecated Use @ref GLConfiguration::setSRGBCapable() instead. * @deprecated Use @ref GLConfiguration::setSrgbCapable() instead.
*/ */
CORRADE_DEPRECATED("use GLConfiguration::setSRGBCapable() instead") Configuration& setSRGBCapable(bool enabled) { CORRADE_DEPRECATED("use GLConfiguration::setSrgbCapable() instead") Configuration& setSRGBCapable(bool enabled) {
_srgbCapable = enabled; _srgbCapable = enabled;
return *this; return *this;
} }

6
src/Magnum/Platform/Sdl2Application.cpp

@ -300,7 +300,7 @@ bool Sdl2Application::tryCreate(const Configuration& configuration, const GLConf
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
/* sRGB */ /* sRGB */
SDL_GL_SetAttribute(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, glConfiguration.isSRGBCapable()); SDL_GL_SetAttribute(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, glConfiguration.isSrgbCapable());
#endif #endif
/** @todo Remove when Emscripten has proper SDL2 support */ /** @todo Remove when Emscripten has proper SDL2 support */
@ -836,7 +836,7 @@ Sdl2Application::GLConfiguration::GLConfiguration():
_colorBufferSize{8, 8, 8, 0}, _depthBufferSize{24}, _stencilBufferSize{0}, _colorBufferSize{8, 8, 8, 0}, _depthBufferSize{24}, _stencilBufferSize{0},
_sampleCount(0) _sampleCount(0)
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
, _version(GL::Version::None), _sRGBCapable{false} , _version(GL::Version::None), _srgbCapable{false}
#endif #endif
{} {}
@ -856,7 +856,7 @@ Sdl2Application::Configuration::Configuration():
#if defined(MAGNUM_BUILD_DEPRECATED) && defined(MAGNUM_TARGET_GL) #if defined(MAGNUM_BUILD_DEPRECATED) && defined(MAGNUM_TARGET_GL)
, _sampleCount(0) , _sampleCount(0)
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
, _version(GL::Version::None), _sRGBCapable{false} , _version(GL::Version::None), _srgbCapable{false}
#endif #endif
#endif #endif
{} {}

42
src/Magnum/Platform/Sdl2Application.h

@ -1105,20 +1105,36 @@ class Sdl2Application::GLConfiguration {
* *
* @note Not available in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten". * @note Not available in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten".
*/ */
bool isSRGBCapable() const { return _sRGBCapable; } bool isSrgbCapable() const { return _srgbCapable; }
/** /**
* @brief Set sRGB-capable default framebuffer * @brief Set sRGB-capable default framebuffer
* @return Reference to self (for method chaining) * @return Reference to self (for method chaining)
* *
* Default is @cpp false @ce. See also * Default is @cpp false @ce. See also
* @ref GL::Renderer::Feature::FramebufferSRGB. * @ref GL::Renderer::Feature::FramebufferSrgb.
* @note Not available in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten". * @note Not available in @ref CORRADE_TARGET_EMSCRIPTEN "Emscripten".
*/ */
GLConfiguration& setSRGBCapable(bool enabled) { GLConfiguration& setSrgbCapable(bool enabled) {
_sRGBCapable = enabled; _srgbCapable = enabled;
return *this; return *this;
} }
#ifdef MAGNUM_BUILD_DEPRECATED
/**
* @brief @copybrief isSrgbCapable()
* @deprecated Use @ref isSrgbCapable() instead.
*/
CORRADE_DEPRECATED("use isSrgbCapable() instead") bool isSRGBCapable() const { return isSrgbCapable(); }
/**
* @brief @copybrief setSrgbCapable()
* @deprecated Use @ref setSrgbCapable() instead.
*/
CORRADE_DEPRECATED("use setSrgbCapable() instead") GLConfiguration& setSRGBCapable(bool enabled) {
return setSrgbCapable(enabled);
}
#endif
#endif #endif
private: private:
@ -1128,7 +1144,7 @@ class Sdl2Application::GLConfiguration {
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
GL::Version _version; GL::Version _version;
Flags _flags; Flags _flags;
bool _sRGBCapable; bool _srgbCapable;
#endif #endif
}; };
@ -1493,16 +1509,16 @@ class Sdl2Application::Configuration {
} }
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
/** @brief @copybrief GLConfiguration::isSRGBCapable() /** @brief @copybrief GLConfiguration::isSrgbCapable()
* @deprecated Use @ref GLConfiguration::isSRGBCapable() instead. * @deprecated Use @ref GLConfiguration::isSrgbCapable() instead.
*/ */
CORRADE_DEPRECATED("use GLConfiguration::isSRGBCapable() instead") bool isSRGBCapable() const { return _sRGBCapable; } CORRADE_DEPRECATED("use GLConfiguration::isSrgbCapable() instead") bool isSRGBCapable() const { return _srgbCapable; }
/** @brief @copybrief GLConfiguration::setSRGBCapable() /** @brief @copybrief GLConfiguration::setSrgbCapable()
* @deprecated Use @ref GLConfiguration::setSRGBCapable() instead. * @deprecated Use @ref GLConfiguration::setSrgbCapable() instead.
*/ */
CORRADE_DEPRECATED("use GLConfiguration::setSRGBCapable() instead") Configuration& setSRGBCapable(bool enabled) { CORRADE_DEPRECATED("use GLConfiguration::setSrgbCapable() instead") Configuration& setSRGBCapable(bool enabled) {
_sRGBCapable = enabled; _srgbCapable = enabled;
return *this; return *this;
} }
#endif #endif
@ -1521,7 +1537,7 @@ class Sdl2Application::Configuration {
#ifndef CORRADE_TARGET_EMSCRIPTEN #ifndef CORRADE_TARGET_EMSCRIPTEN
GL::Version _version; GL::Version _version;
Flags _flags; Flags _flags;
bool _sRGBCapable; bool _srgbCapable;
#endif #endif
#endif #endif
}; };

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