@ -28,7 +28,7 @@ namespace Magnum { namespace SceneGraph {
/**
@brief Animation state
@see Animatable::setState()
@see Animable::setState()
*/
enum class AnimationState: std::uint8_t {
@ -22,8 +22,6 @@
#include "AbstractCamera.hpp"
#include "Camera3D.h"
using namespace std;
namespace Magnum { namespace SceneGraph {
template<class T> Camera3D<T>* Camera3D<T>::setOrthographic(const Math::Vector2<T>& size, T near, T far) {
@ -21,10 +21,10 @@
#else
#define MAGNUM_SCENEGRAPH_EXPORT __declspec(dllimport)
#endif
#define SCENEGRAPH_LOCAL
#define MAGNUM_SCENEGRAPH_LOCAL
#define MAGNUM_SCENEGRAPH_EXPORT __attribute__ ((visibility ("default")))
#define SCENEGRAPH_LOCAL __attribute__ ((visibility ("hidden")))
#define MAGNUM_SCENEGRAPH_LOCAL __attribute__ ((visibility ("hidden")))