diff --git a/src/Shaders/FlatShader2D.frag b/src/Shaders/FlatShader2D.frag index 44051058d..82c2d5a95 100644 --- a/src/Shaders/FlatShader2D.frag +++ b/src/Shaders/FlatShader2D.frag @@ -4,7 +4,7 @@ uniform lowp vec3 color; -#ifndef NEW_GLSL +#ifdef NEW_GLSL out lowp vec4 fragmentColor; #endif