diff --git a/doc/platforms-windows.dox b/doc/platforms-windows.dox index 1f33f73e2..2b336dfab 100644 --- a/doc/platforms-windows.dox +++ b/doc/platforms-windows.dox @@ -177,7 +177,7 @@ executable with @cmake add_executable(... WIN32 ...) @ce and linking to the @section platform-windows-gl OpenGL on Windows -@subsection platforms-macos-gl-angle Using ANGLE to translate OpenGL to Direct3D +@subsection platforms-windows-gl-angle Using ANGLE to translate OpenGL to Direct3D @todoc cmake options to switch to GLES/EGL, mention getting the binaries from browser installs @todoc steps for building angle from scratch?