From 69b0a74cf9fbedff020d84e8e4fdc087dfcaa314 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 7 Feb 2022 22:27:47 +0100 Subject: [PATCH] Doc++ --- doc/platforms-windows.dox | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/platforms-windows.dox b/doc/platforms-windows.dox index 1f33f73e2..2b336dfab 100644 --- a/doc/platforms-windows.dox +++ b/doc/platforms-windows.dox @@ -177,7 +177,7 @@ executable with @cmake add_executable(... WIN32 ...) @ce and linking to the @section platform-windows-gl OpenGL on Windows -@subsection platforms-macos-gl-angle Using ANGLE to translate OpenGL to Direct3D +@subsection platforms-windows-gl-angle Using ANGLE to translate OpenGL to Direct3D @todoc cmake options to switch to GLES/EGL, mention getting the binaries from browser installs @todoc steps for building angle from scratch?