diff --git a/src/SceneGraph/AbstractFeature.h b/src/SceneGraph/AbstractFeature.h index 3cd00f42b..343b9b6bc 100644 --- a/src/SceneGraph/AbstractFeature.h +++ b/src/SceneGraph/AbstractFeature.h @@ -143,8 +143,8 @@ class TransformingFeature: public SceneGraph::AbstractFeature3D { If we take for example @ref Object "Object", it is derived from @ref AbstractBasicObject "AbstractObject3D" and @ref BasicMatrixTransformation3D "MatrixTransformation3D", which is derived -from @ref BasicAbstractTranslationRotationScaling3D "AbstractTranslationRotationScaling3D", -which is derived from @ref BasicAbstractTranslationRotation3D "AbstractTranslationRotation3D", +from @ref AbstractBasicTranslationRotationScaling3D "AbstractTranslationRotationScaling3D", +which is derived from @ref AbstractBasicTranslationRotation3D "AbstractTranslationRotation3D", which is automatically extracted from the pointer in our constructor. @section AbstractFeature-explicit-specializations Explicit template specializations diff --git a/src/SceneGraph/MatrixTransformation2D.h b/src/SceneGraph/MatrixTransformation2D.h index f2861c72c..d1f4a144e 100644 --- a/src/SceneGraph/MatrixTransformation2D.h +++ b/src/SceneGraph/MatrixTransformation2D.h @@ -38,7 +38,7 @@ namespace Magnum { namespace SceneGraph { @brief Two-dimensional transformation implemented using matrices Uses Math::Matrix3 as underlying type. -@see @ref MatrixTransformation2D, @ref scenegraph, @ref RigidBasicMatrixTransformation2D, @ref BasicMatrixTransformation3D +@see @ref MatrixTransformation2D, @ref scenegraph, @ref BasicRigidMatrixTransformation2D, @ref BasicMatrixTransformation3D */ template class BasicMatrixTransformation2D: public AbstractBasicTranslationRotationScaling2D { public: diff --git a/src/SceneGraph/Object.h b/src/SceneGraph/Object.h index 359547d68..28de664cd 100644 --- a/src/SceneGraph/Object.h +++ b/src/SceneGraph/Object.h @@ -129,7 +129,7 @@ template class MAGNUM_SCENEGRAPH_EXPORT Object: public Abs * See @ref scenegraph-hierarchy for more information. */ - /** @copydoc AbstractObject::scene() */ + /** @copydoc AbstractBasicObject::scene() */ Scene* scene(); const Scene* scene() const; /**< @overload */ @@ -271,13 +271,13 @@ template class MAGNUM_SCENEGRAPH_EXPORT Object: public Abs /* `objects` passed by copy intentionally (to avoid copy internally) */ static void setClean(std::vector*> objects); - /** @copydoc AbstractObject::isDirty() */ + /** @copydoc AbstractBasicObject::isDirty() */ bool isDirty() const { return !!(flags & Flag::Dirty); } - /** @copydoc AbstractObject::setDirty() */ + /** @copydoc AbstractBasicObject::setDirty() */ void setDirty(); - /** @copydoc AbstractObject::setClean() */ + /** @copydoc AbstractBasicObject::setClean() */ void setClean(); /*@}*/