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Math: wait, no, this function isn't used on two places anymore.

pull/433/head
Vladimír Vondruš 6 years ago
parent
commit
6a6f144e82
  1. 9
      src/Magnum/Math/Quaternion.h

9
src/Magnum/Math/Quaternion.h

@ -57,13 +57,6 @@ template<class T> inline T dot(const Quaternion<T>& a, const Quaternion<T>& b) {
return dot(a.vector(), b.vector()) + a.scalar()*b.scalar();
}
namespace Implementation {
/* Used in angle() and slerp() (no assertions) */
template<class T> inline T angle(const Quaternion<T>& normalizedA, const Quaternion<T>& normalizedB) {
return std::acos(dot(normalizedA, normalizedB));
}
}
/** @relatesalso Quaternion
@brief Angle between normalized quaternions
@ -77,7 +70,7 @@ Expects that both quaternions are normalized. @f[
template<class T> inline Rad<T> angle(const Quaternion<T>& normalizedA, const Quaternion<T>& normalizedB) {
CORRADE_ASSERT(normalizedA.isNormalized() && normalizedB.isNormalized(),
"Math::angle(): quaternions" << normalizedA << "and" << normalizedB << "are not normalized", {});
return Rad<T>{Implementation::angle(normalizedA, normalizedB)};
return Rad<T>{std::acos(dot(normalizedA, normalizedB))};
}
/** @relatesalso Quaternion

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