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GL: use consistent terms in a test.

pull/240/head
Vladimír Vondruš 5 years ago
parent
commit
6a73008a38
  1. 4
      src/Magnum/GL/Test/MeshGLTest.cpp

4
src/Magnum/GL/Test/MeshGLTest.cpp

@ -318,7 +318,7 @@ const struct {
{0, 0, 0, 0},
{0.25f, 0.5f, 0.75f, 1.0f}},
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
{"multi draw, base vertex", false,
{"multi draw, vertex offset", false,
{{0.25f, 0.0f, 0.0f, 0.0f},
{0.5f, 0.0f, 0.0f, 0.0f},
{0.75f, 0.0f, 0.0f, 0.0f},
@ -329,7 +329,7 @@ const struct {
{0, 0, 2, 2},
{0.25f, 0.5f, 0.75f, 1.0f}},
#ifndef MAGNUM_TARGET_GLES2
{"multi draw, base vertex, vertex ID", true,
{"multi draw, vertex offset, vertex ID", true,
/* Same as in the non-indexed case, gl_VertexID includes the baseVertex
as well */
{{0.25f, 0.0f, 0.0f, 0.0f},

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