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No need to have virtual destructor in Buffer.

pull/278/head
Vladimír Vondruš 13 years ago
parent
commit
6a877375d4
  1. 2
      src/Buffer.h

2
src/Buffer.h

@ -480,7 +480,7 @@ class MAGNUM_EXPORT Buffer {
* Deletes associated OpenGL buffer.
* @see @fn_gl{DeleteBuffers}
*/
virtual ~Buffer();
~Buffer();
/** @brief OpenGL buffer ID */
GLuint id() const { return _id; }

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