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vectorfields
Vladimír Vondruš 14 years ago
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commit
6baf9581aa
  1. 2
      src/Framebuffer.h

2
src/Framebuffer.h

@ -797,7 +797,7 @@ class MAGNUM_EXPORT Framebuffer {
* attachTexture1D(Target, DepthStencilAttachment, Texture1D*, GLint),
* attachTexture2D(Target, DepthStencilAttachment, Texture2D*, GLint),
* attachCubeMapTexture(Target, DepthStencilAttachment, CubeMapTexture*, CubeMapTexture::Coordinate, GLint),
* attachTexture3D(Target, DepthStencilAttachment, Texture3D*, GLint)
* attachTexture3D(Target, DepthStencilAttachment, Texture3D*, GLint, GLint)
* @requires_gl30 Extension @extension{EXT,framebuffer_object}
*/
enum class DepthStencilAttachment: GLenum {

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