mirror of https://github.com/mosra/magnum.git
3 changed files with 99 additions and 0 deletions
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/*
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Copyright © 2010, 2011 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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#include "Cube.h" |
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#include "Buffer.h" |
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#include "IndexedMesh.h" |
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namespace Magnum { namespace Primitives { |
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const Vector4 Cube::_vertices[] = { |
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Vector4(-1.0f, -1.0f, -1.0f), |
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Vector4( 1.0f, -1.0f, -1.0f), |
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Vector4(-1.0f, 1.0f, -1.0f), |
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Vector4( 1.0f, 1.0f, -1.0f), |
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Vector4(-1.0f, -1.0f, 1.0f), |
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Vector4( 1.0f, -1.0f, 1.0f), |
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Vector4(-1.0f, 1.0f, 1.0f), |
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Vector4( 1.0f, 1.0f, 1.0f) |
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}; |
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const GLubyte Cube::_indices[] = { |
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0, 1, 2, |
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2, 1, 3, |
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1, 5, 3, |
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3, 5, 7, |
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5, 4, 7, |
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7, 4, 6, |
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4, 0, 6, |
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6, 0, 2, |
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2, 3, 7, |
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2, 7, 6, |
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4, 5, 1, |
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4, 1, 0 |
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}; |
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void Cube::build(IndexedMesh* mesh, Buffer* vertexBuffer) { |
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prepareMesh(mesh); |
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vertexBuffer->setData(sizeof(_vertices), _vertices, Buffer::DrawStatic); |
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mesh->indexBuffer()->setData(sizeof(_indices), _indices, Buffer::DrawStatic); |
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} |
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}} |
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#ifndef Magnum_Primitives_Cube_h |
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#define Magnum_Primitives_Cube_h |
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/*
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Copyright © 2010, 2011 Vladimír Vondruš <mosra@centrum.cz> |
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This file is part of Magnum. |
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Magnum is free software: you can redistribute it and/or modify |
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it under the terms of the GNU Lesser General Public License version 3 |
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only, as published by the Free Software Foundation. |
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|
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Magnum is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU Lesser General Public License version 3 for more details. |
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*/ |
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/** @file
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* @brief Class Magnum::Primitives::Cube |
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*/ |
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#include "AbstractPrimitive.h" |
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namespace Magnum { namespace Primitives { |
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/** @brief Cube primitive */ |
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class Cube: public AbstractPrimitive<GLubyte> { |
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public: |
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inline Mesh::Primitive primitive() const { return Mesh::Triangles; } |
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inline size_t vertexCount() const { return 8; } |
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inline size_t indexCount() const { return 36; } |
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void build(IndexedMesh* mesh, Buffer* vertexBuffer); |
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private: |
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static const Vector4 _vertices[]; |
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static const IndexType _indices[]; |
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}; |
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}} |
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#endif |
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