@ -65,6 +65,12 @@ to desired target, either in constructor or using Buffer::setTargetHint().
To ease up the development, @ref Mesh checks proper target hint when adding
vertex and index buffers.
@section best-practices-hw Hardware-specific
@subsection best-practices-intel Intel hardware
- [Performance tuning applications for Intel Graphics for Linux and Chrome OS](http://software.intel.com/sites/default/files/Performance-tuning-applications-for-Intel-GEN-Graphics-for-Linux-and-Google-Chrome-OS.pdf) [PDF]