diff --git a/doc/scenegraph.dox b/doc/scenegraph.dox
index 4adbf419f..3ea52abf2 100644
--- a/doc/scenegraph.dox
+++ b/doc/scenegraph.dox
@@ -24,6 +24,11 @@ Transformation handles object position, rotation etc. and its basic property
is dimension count (2D or 3D) and underlying floating-point type (by default
`float`s are used everywhere, but you can use `double`s too).
+@note All classes in SceneGraph have `GLfloat` as default underlying
+ floating-point type, which means that you can omit that template parameter
+ and write just %AbstractObject<2> or %MatrixTransformation3D<>
+ instead of %AbstractObject<2, GLfloat> and %MatrixTransformation3D<GLfloat>.
+
%Scene graph has implementation of transformations in both 2D and 3D, using
either matrices or combination of position and rotation. Each implementation
has its own advantages and disadvantages -- for example when using matrices
diff --git a/src/SceneGraph/AbstractFeature.h b/src/SceneGraph/AbstractFeature.h
index f88aa09f1..f48b88034 100644
--- a/src/SceneGraph/AbstractFeature.h
+++ b/src/SceneGraph/AbstractFeature.h
@@ -45,6 +45,9 @@ namespace Implementation {
Contained in Object, takes care of transformation caching. See @ref scenegraph
for introduction.
+Uses Corrade::Containers::LinkedList for accessing holder object and sibling
+features.
+
@section AbstractFeature-subclassing Subclassing
Feature is templated on dimension count and underlying transformation type, so
diff --git a/src/SceneGraph/AbstractObject.h b/src/SceneGraph/AbstractObject.h
index 9213d01bc..5335ad260 100644
--- a/src/SceneGraph/AbstractObject.h
+++ b/src/SceneGraph/AbstractObject.h
@@ -35,6 +35,8 @@ Provides minimal interface for features, not depending on object transformation
implementation. This class is not directly instantiatable, use Object subclass
instead. See also @ref scenegraph for more information.
+Uses Corrade::Containers::LinkedList for storing features.
+
@see AbstractObject2D, AbstractObject3D
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
diff --git a/src/SceneGraph/Object.h b/src/SceneGraph/Object.h
index e4c4c75d1..3246fcd0e 100644
--- a/src/SceneGraph/Object.h
+++ b/src/SceneGraph/Object.h
@@ -46,8 +46,10 @@ namespace Implementation {
@brief %Object
Base of scene graph. Contains specific transformation implementation, takes
-care of parent/children relationships and contains features. See
-@ref scenegraph for introduction.
+care of parent/children relationship and contains features. See @ref scenegraph
+for introduction.
+
+Uses Corrade::Containers::LinkedList for parent/children relationship.
@section Object-explicit-specializations Explicit template specializations