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@ -135,7 +135,7 @@ template<UnsignedInt dimensions> class BufferImage {
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* @ref PixelFormat::RGBA and @ref PixelType::UnsignedByte. Useful in |
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* cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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* @see @ref BufferImage(), @ref wrap() |
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* @see @ref BufferImage(), @ref Buffer::wrap() |
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*/ |
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explicit BufferImage(NoCreateT) noexcept; |
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@ -318,8 +318,8 @@ template<UnsignedInt dimensions> class CompressedBufferImage {
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* @param storage Storage of compressed pixel data |
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* @param format Format of compressed pixel data |
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* @param size Image size |
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* @param data Image data |
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* @param usage Image buffer usage |
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* @param buffer Image data |
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* @param dataSize Image buffer usage |
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* |
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* @requires_gl42 Extension @extension{ARB,compressed_texture_pixel_storage} |
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* @requires_gl Compressed pixel storage is hardcoded in OpenGL ES and |
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@ -365,7 +365,7 @@ template<UnsignedInt dimensions> class CompressedBufferImage {
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* The constructed instance is equivalent to moved-from state. Useful |
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* in cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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* @see @ref BufferImage(), @ref wrap() |
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* @see @ref CompressedBufferImage(), @ref Buffer::wrap() |
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*/ |
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explicit CompressedBufferImage(NoCreateT) noexcept; |
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