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GL: properly execute these tests on WebGL 1 as well.

pull/317/head
Vladimír Vondruš 7 years ago
parent
commit
6ee6898c31
  1. 2
      src/Magnum/GL/Test/MeshGLTest.cpp

2
src/Magnum/GL/Test/MeshGLTest.cpp

@ -257,10 +257,8 @@ MeshGLTest::MeshGLTest() {
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
&MeshGLTest::setBaseVertex, &MeshGLTest::setBaseVertex,
#endif #endif
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
&MeshGLTest::setInstanceCount, &MeshGLTest::setInstanceCount,
&MeshGLTest::setInstanceCountIndexed, &MeshGLTest::setInstanceCountIndexed,
#endif
#ifndef MAGNUM_TARGET_GLES #ifndef MAGNUM_TARGET_GLES
&MeshGLTest::setInstanceCountBaseInstance, &MeshGLTest::setInstanceCountBaseInstance,
&MeshGLTest::setInstanceCountBaseInstanceIndexed, &MeshGLTest::setInstanceCountBaseInstanceIndexed,

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