From 6f0a238376e1c174216046a1e3a62928252bfe02 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 7 Apr 2014 22:29:46 +0200 Subject: [PATCH] Disable also NV_framebuffer_blit on ES2. Until we have proper extension loader implemented (caused FramebufferGLTest to assert). On a related note, NVidia drivers 334.21 support *a lot* of ES2 extensions. Wow. --- src/Magnum/Implementation/setupDriverWorkarounds.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Magnum/Implementation/setupDriverWorkarounds.cpp b/src/Magnum/Implementation/setupDriverWorkarounds.cpp index d575ce324..7d5d7f8be 100644 --- a/src/Magnum/Implementation/setupDriverWorkarounds.cpp +++ b/src/Magnum/Implementation/setupDriverWorkarounds.cpp @@ -79,6 +79,7 @@ void Context::setupDriverWorkarounds() { _setRequiredVersion(GL::NV::draw_buffers, None); _setRequiredVersion(GL::NV::fbo_color_attachments, None); // ?? _setRequiredVersion(GL::NV::read_buffer, None); + _setRequiredVersion(GL::NV::framebuffer_blit, None); _setRequiredVersion(GL::NV::framebuffer_multisample, None); _setRequiredVersion(GL::OES::texture_3D, None); _setRequiredVersion(GL::OES::vertex_array_object, None);