From 6f4e6ef2e6012679d107b96b7e795b09c4fc6466 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 27 Apr 2018 23:48:54 +0200 Subject: [PATCH] doc: compiling Debug Tools page code snippets. --- doc/debug-tools.dox | 16 +--------- doc/snippets/CMakeLists.txt | 7 +++++ doc/snippets/MagnumDebugTools.cpp | 52 +++++++++++++++++++++++++++++++ 3 files changed, 60 insertions(+), 15 deletions(-) create mode 100644 doc/snippets/MagnumDebugTools.cpp diff --git a/doc/debug-tools.dox b/doc/debug-tools.dox index d02dd43fd..38aeed739 100644 --- a/doc/debug-tools.dox +++ b/doc/debug-tools.dox @@ -59,21 +59,7 @@ given key doesn't exist, default fallback is used. Example usage: visualizing object position, rotation and scaling using @ref DebugTools::ObjectRenderer : -@code{.cpp} -// Global instance of debug resource manager, drawable group for the renderers -DebugTools::ResourceManager manager; -SceneGraph::DrawableGroup3D debugDrawables; - -// Create renderer options which will be referenced later by "my" resource key -DebugTools::ResourceManager::instance().set("my", - DebugTools::ObjectRendererOptions().setSize(0.3f)); - -// Create debug renderer for given object, use "my" options for it. The -// renderer is automatically added to the object features and also to -// specified drawable group. -Object3D* object; -new DebugTools::ObjectRenderer2D(*object, "my", debugDrawables); -@endcode +@snippet MagnumDebugTools.cpp debug-tools-renderers See @ref DebugTools::ObjectRenderer and @ref DebugTools::ShapeRenderer for more information. diff --git a/doc/snippets/CMakeLists.txt b/doc/snippets/CMakeLists.txt index 15a5d5ed3..b828c4584 100644 --- a/doc/snippets/CMakeLists.txt +++ b/doc/snippets/CMakeLists.txt @@ -45,6 +45,13 @@ set_target_properties(snippets PROPERTIES FOLDER "Magnum/doc/snippets") find_package(Corrade COMPONENTS TestSuite) +if(WITH_DEBUGTOOLS) + add_library(snippets-MagnumDebugTools STATIC + MagnumDebugTools.cpp) + target_link_libraries(snippets-MagnumDebugTools PRIVATE MagnumDebugTools) + set_target_properties(snippets-MagnumDebugTools PROPERTIES FOLDER "Magnum/doc/snippets") +endif() + # TODO: causes spurious linker errors on Travis iOS build, so I'm disabling it if(WITH_DEBUGTOOLS AND Corrade_TestSuite_FOUND AND NOT CORRADE_TARGET_IOS) set(SNIPPETS_DIR ${CMAKE_CURRENT_SOURCE_DIR}) diff --git a/doc/snippets/MagnumDebugTools.cpp b/doc/snippets/MagnumDebugTools.cpp new file mode 100644 index 000000000..00b3533d0 --- /dev/null +++ b/doc/snippets/MagnumDebugTools.cpp @@ -0,0 +1,52 @@ +/* + This file is part of Magnum. + + Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 + Vladimír Vondruš + + Permission is hereby granted, free of charge, to any person obtaining a + copy of this software and associated documentation files (the "Software"), + to deal in the Software without restriction, including without limitation + the rights to use, copy, modify, merge, publish, distribute, sublicense, + and/or sell copies of the Software, and to permit persons to whom the + Software is furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included + in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + DEALINGS IN THE SOFTWARE. +*/ + +#include +#include +#include +#include +#include + +using namespace Magnum; + +int main() { +{ +SceneGraph::Object* object{}; +/* [debug-tools-renderers] */ +// Global instance of debug resource manager, drawable group for the renderers +DebugTools::ResourceManager manager; +SceneGraph::DrawableGroup3D debugDrawables; + +// Create renderer options which will be referenced later by "my" resource key +DebugTools::ResourceManager::instance().set("my", + DebugTools::ObjectRendererOptions{}.setSize(0.3f)); + +// Create debug renderer for given object, use "my" options for it. The +// renderer is automatically added to the object features and also to +// specified drawable group. +new DebugTools::ObjectRenderer3D{*object, "my", &debugDrawables}; +/* [debug-tools-renderers] */ +} +}