Browse Source

Renamed visibility configuration headers to resemble library names.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
6f65dd972c
  1. 2
      src/Math/Math.h
  2. 2
      src/MeshTools/FlipNormals.h
  3. 2
      src/MeshTools/GenerateFlatNormals.h
  4. 2
      src/MeshTools/Tipsify.h
  5. 4
      src/MeshTools/magnumMeshToolsVisibility.h
  6. 2
      src/Physics/AbstractShape.h
  7. 4
      src/Physics/magnumPhysicsVisibility.h
  8. 2
      src/Shaders/PhongShader.h
  9. 4
      src/Shaders/magnumShadersVisibility.h
  10. 4
      src/magnumVisibility.h

2
src/Math/Math.h

@ -17,7 +17,7 @@
#include <cstddef>
#include "visibility.h"
#include "magnumVisibility.h"
/** @file
* @brief Math constants and utilities

2
src/MeshTools/FlipNormals.h

@ -20,7 +20,7 @@
*/
#include "Magnum.h"
#include "visibilityMeshTools.h"
#include "magnumMeshToolsVisibility.h"
namespace Magnum { namespace MeshTools {

2
src/MeshTools/GenerateFlatNormals.h

@ -22,7 +22,7 @@
#include <tuple>
#include "Magnum.h"
#include "visibilityMeshTools.h"
#include "magnumMeshToolsVisibility.h"
namespace Magnum { namespace MeshTools {

2
src/MeshTools/Tipsify.h

@ -22,7 +22,7 @@
#include <cstddef>
#include <vector>
#include "visibilityMeshTools.h"
#include "magnumMeshToolsVisibility.h"
namespace Magnum { namespace MeshTools {

4
src/MeshTools/visibilityMeshTools.h → src/MeshTools/magnumMeshToolsVisibility.h

@ -1,5 +1,5 @@
#ifndef Magnum_MeshTools_visibilityMeshTools_h
#define Magnum_MeshTools_visibilityMeshTools_h
#ifndef Magnum_MeshTools_magnumMeshToolsVisibility_h
#define Magnum_MeshTools_magnumMeshToolsVisibility_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>

2
src/Physics/AbstractShape.h

@ -20,7 +20,7 @@
*/
#include "Magnum.h"
#include "visibilityPhysics.h"
#include "magnumPhysicsVisibility.h"
namespace Magnum { namespace Physics {

4
src/Physics/visibilityPhysics.h → src/Physics/magnumPhysicsVisibility.h

@ -1,5 +1,5 @@
#ifndef Magnum_Physics_visibilityPhysics_h
#define Magnum_Physics_visibilityPhysics_h
#ifndef Magnum_Physics_magnumPhysicsVisibility_h
#define Magnum_Physics_magnumPhysicsVisibility_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>

2
src/Shaders/PhongShader.h

@ -20,7 +20,7 @@
*/
#include "AbstractShaderProgram.h"
#include "visibilityShaders.h"
#include "magnumShadersVisibility.h"
namespace Magnum { namespace Shaders {

4
src/Shaders/visibilityShaders.h → src/Shaders/magnumShadersVisibility.h

@ -1,5 +1,5 @@
#ifndef Magnum_Shaders_visibilityShaders_h
#define Magnum_Shaders_visibilityShaders_h
#ifndef Magnum_Shaders_magnumShadersVisibility_h
#define Magnum_Shaders_magnumShadersVisibility_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>

4
src/visibility.h → src/magnumVisibility.h

@ -1,5 +1,5 @@
#ifndef Magnum_visibility_h
#define Magnum_visibility_h
#ifndef Magnum_magnumVisibility_h
#define Magnum_magnumVisibility_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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