@ -26,10 +26,13 @@
#ifndef NEW_GLSL
#define in varying
#define value gl_FragColor.x
#define const
#define texture texture2D
#endif
#ifndef RUNTIME_CONST
#if (defined(GL_ES) && __VERSION__ >= 300) || (!defined(GL_ES) && __VERSION__ >= 150)
#define TEXELFETCH_USABLE