From 7151486e024ddff7a5008e5944ef96df9dc170ef Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Thu, 3 Jan 2013 00:30:30 +0100 Subject: [PATCH] Another Doxygen parsing workaround. --- src/Shaders/AbstractTextShader.h | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/Shaders/AbstractTextShader.h b/src/Shaders/AbstractTextShader.h index e8604b21b..6ecc5617d 100644 --- a/src/Shaders/AbstractTextShader.h +++ b/src/Shaders/AbstractTextShader.h @@ -38,9 +38,18 @@ template class AbstractTextShader: public AbstractShade /** @brief Texture coordinates */ typedef Attribute<1, Vector2> TextureCoordinates; + /** @todoc Remove when Doxygen is sane */ + #ifndef DOXYGEN_GENERATING_OUTPUT enum: GLint { + #else + static const GLint + #endif FontTextureLayer = 16 /**< @brief Layer for font texture */ + #ifndef DOXYGEN_GENERATING_OUTPUT }; + #else + ; + #endif ~AbstractTextShader() = 0; };