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Such as Emscripten or Android. The hypothetical use case is converting shader files directly on an Android device to debug things, or having a Node.js build of a scene/image converter for "portability". Static plugins can be linked to these if Magnum is built together with Magnum Plugins in a CMake superproject and the plugins are then linked via the MAGNUM_*CONVERTER_STATIC_PLUGINS CMake variable. The fontconverter and distanceconverter tools cause a CMake error on Emscripten as it's not currently possible to access the GPU through a command-line Node.js app. On Android they work though.pull/168/head
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