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Improve CompressedPixelFormat docs.

pull/370/head
Vladimír Vondruš 7 years ago
parent
commit
748b43912f
  1. 20
      src/Magnum/PixelFormat.h

20
src/Magnum/PixelFormat.h

@ -571,37 +571,41 @@ to check for its presence.
*/
enum class CompressedPixelFormat: UnsignedInt {
/**
* S3TC BC1 compressed RGB (DXT1).
* [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed RGB, normalized unsigned byte (DXT1).
*
* Corresponds to @ref GL::CompressedPixelFormat::RGBS3tcDxt1,
* @ref GL::TextureFormat::RGBS3tcDxt1 /
* @ref GL::TextureFormat::CompressedRGBS3tcDxt1 /
* @def_vk_keyword{FORMAT_BC1_RGB_UNORM_BLOCK,Format}.
*/
Bc1RGBUnorm,
/**
* S3TC BC1 compressed RGBA (DXT1).
* [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed RGBA, normalized unsigned byte (DXT1).
*
* Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt1,
* @ref GL::TextureFormat::RGBAS3tcDxt1 /
* @ref GL::TextureFormat::CompressedRGBAS3tcDxt1 /
* @def_vk_keyword{FORMAT_BC1_RGBA_UNORM_BLOCK,Format}.
*/
Bc1RGBAUnorm,
/**
* S3TC BC2 compressed RGBA (DXT3).
* [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC2
* compressed RGBA, normalized unsigned byte (DXT3).
*
* Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt3,
* @ref GL::TextureFormat::RGBAS3tcDxt3 /
* @ref GL::TextureFormat::CompressedRGBAS3tcDxt3 /
* @def_vk_keyword{FORMAT_BC2_UNORM_BLOCK,Format}.
*/
Bc2RGBAUnorm,
/**
* S3TC BC3 compressed RGBA (DXT5).
* [S3TC](https://en.wikipedia.org/wiki/S3_Texture_Compression) BC3
* compressed RGBA, normalized unsigned byte (DXT5).
*
* Corresponds to @ref GL::CompressedPixelFormat::RGBAS3tcDxt5,
* @ref GL::TextureFormat::RGBAS3tcDxt5 /
* @ref GL::TextureFormat::CompressedRGBAS3tcDxt5 /
* @def_vk_keyword{FORMAT_BC3_UNORM_BLOCK,Format}.
*/
Bc3RGBAUnorm

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