Browse Source

Remove unused members from ES build.

pull/51/head
Vladimír Vondruš 12 years ago
parent
commit
74ae14b44a
  1. 4
      src/Magnum/Implementation/TextureState.h

4
src/Magnum/Implementation/TextureState.h

@ -46,10 +46,14 @@ struct TextureState {
void(AbstractTexture::*parameterivImplementation)(GLenum, const GLint*);
#endif
void(AbstractTexture::*parameterfvImplementation)(GLenum, const GLfloat*);
#ifndef MAGNUM_TARGET_GLES
void(AbstractTexture::*parameterIuivImplementation)(GLenum, const GLuint*);
void(AbstractTexture::*parameterIivImplementation)(GLenum, const GLint*);
#endif
void(AbstractTexture::*setMaxAnisotropyImplementation)(GLfloat);
#ifndef MAGNUM_TARGET_GLES
void(AbstractTexture::*getLevelParameterivImplementation)(GLenum, GLint, GLenum, GLint*);
#endif
void(AbstractTexture::*mipmapImplementation)();
#ifndef MAGNUM_TARGET_GLES
void(AbstractTexture::*storage1DImplementation)(GLenum, GLsizei, TextureFormat, const Math::Vector<1, GLsizei>&);

Loading…
Cancel
Save