diff --git a/src/Platform/WindowlessNaClApplication.h b/src/Platform/WindowlessNaClApplication.h index 9ff3a4b2a..249aebe13 100644 --- a/src/Platform/WindowlessNaClApplication.h +++ b/src/Platform/WindowlessNaClApplication.h @@ -149,7 +149,7 @@ class WindowlessNaClApplication::Configuration { Configuration& operator=(Configuration&&) = delete; public: - constexpr explicit Configuration() {} + constexpr /*implicit*/ Configuration() {} }; namespace Implementation { diff --git a/src/Shaders/VertexColor.cpp b/src/Shaders/VertexColor.cpp index 0ceb36f18..28a502111 100644 --- a/src/Shaders/VertexColor.cpp +++ b/src/Shaders/VertexColor.cpp @@ -91,7 +91,7 @@ template VertexColor::VertexColor(): transfo /* Set defaults in OpenGL ES (for desktop they are set in shader code itself) */ #ifdef MAGNUM_TARGET_GLES - setTransformationProjectionMatrix(typename DimensionTraits::MatrixType()); + setTransformationProjectionMatrix(typename DimensionTraits::MatrixType()); #endif }