From 79c0dc95506ed4868156b9c112d64c8dae87a1cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 4 Jun 2013 20:52:04 +0200 Subject: [PATCH] Shaders: use Context::isVersionSupported() instead of ad-hoc solution. Also removed redundant branching for ES. --- src/Shaders/MeshVisualizer.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/Shaders/MeshVisualizer.cpp b/src/Shaders/MeshVisualizer.cpp index f2e3f5a84..5b656ffdb 100644 --- a/src/Shaders/MeshVisualizer.cpp +++ b/src/Shaders/MeshVisualizer.cpp @@ -83,12 +83,13 @@ MeshVisualizer::MeshVisualizer(const Flags flags): flags(flags), transformationP #endif { bindAttributeLocation(Position::Location, "position"); + #ifndef MAGNUM_TARGET_GLES - if(v < Version::GL310) - #else - if(v < Version::GLES300) + if(!Context::current()->isVersionSupported(Version::GL310)) #endif + { bindAttributeLocation(VertexIndex::Location, "vertexIndex"); + } } CORRADE_INTERNAL_ASSERT_OUTPUT(link());