diff --git a/src/Magnum/DebugTools/BufferData.h b/src/Magnum/DebugTools/BufferData.h index e2800eed1..f5a8522d1 100644 --- a/src/Magnum/DebugTools/BufferData.h +++ b/src/Magnum/DebugTools/BufferData.h @@ -78,8 +78,8 @@ to a newly-allocated array. On desktop GL and WebGL 2.0 it's just an alias to @ref GL::Buffer::subData(). @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. @requires_gles30 Extension @gl_extension{EXT,map_buffer_range} in OpenGL ES 2.0. @@ -123,8 +123,8 @@ newly-allocated array. On desktop GL and WebGL 2.0 it's just an alias to @ref GL::Buffer::data(). @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. @requires_gles30 Extension @gl_extension{EXT,map_buffer_range} in OpenGL ES 2.0. diff --git a/src/Magnum/DebugTools/ForceRenderer.h b/src/Magnum/DebugTools/ForceRenderer.h index 5e70ab0a8..a924f2bd3 100644 --- a/src/Magnum/DebugTools/ForceRenderer.h +++ b/src/Magnum/DebugTools/ForceRenderer.h @@ -60,8 +60,8 @@ namespace Magnum { namespace DebugTools { See @ref ForceRenderer documentation for more information. @note This class is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" and `MAGNUM_WITH_SCENEGRAPH` enabled - (done by default). See @ref building-features for more information. + @ref MAGNUM_TARGET_GL and `MAGNUM_WITH_SCENEGRAPH` enabled (done by + default). See @ref building-features for more information. */ class CORRADE_DEPRECATED("use Primitives::arrow2D() or arrow3D() in a custom drawable instead") ForceRendererOptions { public: @@ -122,8 +122,8 @@ to it. @snippet DebugTools-gl.cpp ForceRenderer @note This class is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" and `MAGNUM_WITH_SCENEGRAPH` enabled - (done by default). See @ref building-features for more information. + @ref MAGNUM_TARGET_GL and `MAGNUM_WITH_SCENEGRAPH` enabled (done by + default). See @ref building-features for more information. @see @ref ForceRenderer2D, @ref ForceRenderer3D, @ref ForceRendererOptions */ diff --git a/src/Magnum/DebugTools/ObjectRenderer.h b/src/Magnum/DebugTools/ObjectRenderer.h index 608e93dfd..5cb0434ed 100644 --- a/src/Magnum/DebugTools/ObjectRenderer.h +++ b/src/Magnum/DebugTools/ObjectRenderer.h @@ -59,8 +59,8 @@ namespace Magnum { namespace DebugTools { See @ref ObjectRenderer documentation for more information. @note This class is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" and `MAGNUM_WITH_SCENEGRAPH` enabled - (done by default). See @ref building-features for more information. + @ref MAGNUM_TARGET_GL and `MAGNUM_WITH_SCENEGRAPH` enabled (done by + default). See @ref building-features for more information. */ class CORRADE_DEPRECATED("use Primitives::axis2D() or axis3D() in a custom drawable instead") ObjectRendererOptions { public: @@ -100,8 +100,8 @@ Example code: @snippet DebugTools-gl.cpp ObjectRenderer @note This class is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" and `MAGNUM_WITH_SCENEGRAPH` enabled - (done by default). See @ref building-features for more information. + @ref MAGNUM_TARGET_GL and `MAGNUM_WITH_SCENEGRAPH` enabled (done by + default). See @ref building-features for more information. @see @ref ObjectRenderer2D, @ref ObjectRenderer3D, @ref ObjectRendererOptions */ diff --git a/src/Magnum/DebugTools/ResourceManager.h b/src/Magnum/DebugTools/ResourceManager.h index f7060a403..1b43ade9a 100644 --- a/src/Magnum/DebugTools/ResourceManager.h +++ b/src/Magnum/DebugTools/ResourceManager.h @@ -72,8 +72,8 @@ Stores various data used by debug renderers. See @ref debug-tools for more information. @note This class is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ CORRADE_IGNORE_DEPRECATED_PUSH /* GCC 4.8 warns due to the base types */ class CORRADE_DEPRECATED("use Primitives::arrow2D() / axis2D or arrow3D() / axis3D() in a custom drawable instead") MAGNUM_DEBUGTOOLS_EXPORT ResourceManager: public Magnum::ResourceManager diff --git a/src/Magnum/DebugTools/TextureImage.h b/src/Magnum/DebugTools/TextureImage.h index 4c1ac4580..3abe28db1 100644 --- a/src/Magnum/DebugTools/TextureImage.h +++ b/src/Magnum/DebugTools/TextureImage.h @@ -61,8 +61,8 @@ desktop GL, @ref GL::PixelType::Float is guaranteed to be supported. No similar treatment is done for any other types. @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT void textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, Image2D& image); @@ -74,8 +74,8 @@ Convenience alternative to the above, example usage: @snippet DebugTools-gl.cpp textureSubImage-2D-rvalue @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT Image2D textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, Image2D&& image); @@ -98,8 +98,8 @@ it. @requires_webgl20 Array textures are not available in WebGL 1.0. @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT void textureSubImage(GL::Texture2DArray& texture, Int level, Int layer, const Range2Di& range, Image2D& image); @@ -112,8 +112,8 @@ Convenience alternative to the above, example usage: @snippet DebugTools-gl.cpp textureSubImage-array-rvalue @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT Image2D textureSubImage(GL::Texture2DArray& texture, Int level, Int layer, const Range2Di& range, Image2D&& image); #endif @@ -131,8 +131,8 @@ framebuffer-readable and that the @ref GL::PixelFormat and @ref GL::PixelType combination or the generic @relativeref{Magnum,PixelFormat} is compatible with it. @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT void textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, Image2D& image); @@ -144,8 +144,8 @@ Convenience alternative to the above, example usage: @snippet DebugTools-gl.cpp textureSubImage-cubemap-rvalue @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT Image2D textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, Image2D&& image); @@ -173,8 +173,8 @@ it. @requires_webgl20 Pixel buffer objects are not available in WebGL 1.0. @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT CORRADE_DEPRECATED("use textureSubImage(GL::Texture2D&, Int, const Range2Di&, Image2D&) instead") void textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, GL::BufferImage2D& image, GL::BufferUsage usage); @@ -193,8 +193,8 @@ Convenience alternative to the above, example usage: @snippet DebugTools-gl.cpp textureSubImage-2D-rvalue-buffer @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT CORRADE_DEPRECATED("use textureSubImage(GL::Texture2D&, Int, const Range2Di&, Image2D&&) instead") GL::BufferImage2D textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, GL::BufferImage2D&& image, GL::BufferUsage usage); @@ -220,8 +220,8 @@ it. @requires_webgl20 Pixel buffer objects are not available in WebGL 1.0. @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT CORRADE_DEPRECATED("use textureSubImage(GL::CubeMapTexture2D&, GL::CubeMapCoordinate, Int, const Range2Di&, Image2D&) instead") void textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, GL::BufferImage2D& image, GL::BufferUsage usage); @@ -240,8 +240,8 @@ Convenience alternative to the above, example usage: @snippet DebugTools-gl.cpp textureSubImage-cubemap-rvalue-buffer @note This function is available only if Magnum is compiled with - @ref MAGNUM_TARGET_GL "TARGET_GL" enabled (done by default). See - @ref building-features for more information. + @ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features + for more information. */ MAGNUM_DEBUGTOOLS_EXPORT CORRADE_DEPRECATED("use textureSubImage(GL::CubeMapTexture2D&, GL::CubeMapCoordinate, Int, const Range2Di&, Image2D&&) instead") GL::BufferImage2D textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, GL::BufferImage2D&& image, GL::BufferUsage usage); #endif