@ -100,3 +100,6 @@ CORRADE_COMPARE_WITH(actual.pixels<Color3ub>().flipped<0>(), expected,
}
};
/* To prevent macOS ranlib complaining that there are no symbols */
int main() {}
@ -41,6 +41,9 @@
#include "Magnum/GL/OpenGL.h"
#include "Magnum/Platform/Platform.h"
#ifndef DOXYGEN_GENERATING_OUTPUT
#define GL_SILENCE_DEPRECATION /* YES I KNOW, APPLE! FFS */
#endif
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLTypes.h>
#include <OpenGL/CGLCurrent.h>