diff --git a/doc/changelog.dox b/doc/changelog.dox index a1da4e627..e9d7676d8 100644 --- a/doc/changelog.dox +++ b/doc/changelog.dox @@ -156,6 +156,9 @@ See also: extensions - Reading of float textures on ES3 contexts using @ref DebugTools::textureSubImage() returned a zero-sized image by accident +- Properly zero-initializing the UTF-8 buffer in + @ref Platform::GlfwApplication::textInputEvent() (see + [mosra/magnum#324](https://github.com/mosra/magnum/pull/324)) - Updated the `base-qt` bootstrap project to correctly reset state tracker when going from and back to Qt code, and to use the framebuffer provided by Qt instead of @ref GL::defaultFramebuffer (see diff --git a/doc/credits.dox b/doc/credits.dox index 25ae54cdb..2c927ede3 100644 --- a/doc/credits.dox +++ b/doc/credits.dox @@ -156,6 +156,8 @@ Are the below lists missing your name or something's wrong? buildsystem improvements - **Stefan Wasilewski** ([\@smw](https://github.com/smw)) --- macOS port improvements +- **Thibault Jochem** ([\@Tryum](https://github.com/Tryum)) --- + @ref Platform::GlfwApplication improvements - **Thomas Tissot-Dupont** ([\@dolphineye](https://github.com/dolphineye)) --- OpenGL ES compatiblity improvements - **Travis Watkins** ([\@amaranth](https://github.com/amaranth)) --- support