From 7f4448962126b90bf8dc733847bf00baeb89ade9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 21 Aug 2015 09:43:53 +0200 Subject: [PATCH] SceneGraph: document projectionSize() usage. I got like five e-mails about this already, putting that in the docs so I don't have to invent that every time again. This is very specific to many transformation/projection properties (origin, Y up, 2D/3D and whatnot) and thus I'm not adding any convenience function to calculate that. --- src/Magnum/SceneGraph/Camera.h | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/Magnum/SceneGraph/Camera.h b/src/Magnum/SceneGraph/Camera.h index 14b1289d1..0569e3eac 100644 --- a/src/Magnum/SceneGraph/Camera.h +++ b/src/Magnum/SceneGraph/Camera.h @@ -197,6 +197,22 @@ template class Camera: public AbstractFeatureabsoluteTransformation().transformPoint(position); + * @endcode + * * @see @ref projectionMatrix() */ Math::Vector2 projectionSize() const {