From 8000e82cfb8ffee5c05f0fa6a2e6ba5b13c91ac5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sun, 13 Nov 2022 16:31:06 +0100 Subject: [PATCH] Shaders: minor cleanup in a test. This would be causing an ambiguity in the upcoming shader setup rework. It's unlikely to be used in practice like this, so I don't think I should be accounting for such ambiguity. --- src/Magnum/Shaders/Test/VertexColorGLTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/Shaders/Test/VertexColorGLTest.cpp b/src/Magnum/Shaders/Test/VertexColorGLTest.cpp index 317ba2a5c..669bb276d 100644 --- a/src/Magnum/Shaders/Test/VertexColorGLTest.cpp +++ b/src/Magnum/Shaders/Test/VertexColorGLTest.cpp @@ -323,7 +323,7 @@ template void VertexColorGLTest::construct() { template void VertexColorGLTest::constructAsync() { setTestCaseTemplateName(Utility::format("{}", dimensions)); - typename VertexColorGL::CompileState state = VertexColorGL::compile({}); + typename VertexColorGL::CompileState state = VertexColorGL::compile(); while(!state.isLinkFinished()) Utility::System::sleep(100);